【更新】Voxel Generator 1.9.7
本帖最后由 微笑的猫 于 2024-7-10 17:23 编辑Voxel Generator 系列索引:
Voxel Generator 1.8.8下载链接
Voxel Generator 1.9.0下载链接
Voxel Generator 1.9.3下载链接
Voxel Generator 1.9.4下载链接
Voxel Generator 1.9.6下载链接
Voxel Generator 1.9.8下载链接
Get Voxels in your game!
This asset contains a tool to generate voxel blocks that can be sculpted and modified while providing maximum flexibility.
Easy to use:
Generate voxel blocks by simply dragging prefabs into the scene. Attach hull generators to the Voxel Generator to dynamically define the visual appearance. A resolution-based sculpting system allows large terrain sculpting during edit or gameplay.
Procedural Voxel Modifier:
Convert texture slices, meshes, or terrain directly into a voxel representation. Perfect to create 3D reconstructions of scan image slices.
Flexible voxel resolution system:
Create voxel blocks with different resolutions to meet the requirements of your application. Use low resolutions for mobile applications, medium for games, or high resolution for scientific applications such as computer tomography.
Modular visualization system:
Attach multiple hull generators to a voxel generator to define the visual appearance of a voxel generator. Visualize the data structure itself for fancy effects.
Flexible saving/loading system:
Save voxel data directly into the scene file or use scriptable objects with an integrated management system. Save voxels into the persistent data path during gameplay. Load voxel data dynamically during gameplay.
Multi-Material Support:
The Voxel Generator supports multiple voxel maps in a parallel fashion which allows the implementation of a multi-material system and dynamical expansion of the voxel data.
Use the power of the job and burst system:
Add the burst and collection package to your project for a supreme performance boost.
AR/VR related:
The engine was created initially for a VR sculpting application so it is supported. However, the package contains no AR/VR-related samples!
HDRP/URP Render Pipeline Information:
The voxel generation itself is unaffected by the chosen render pipeline. SRP content is included but fully WIP and experimental! So HDRP/URP is "Unsupported" in order to avoid accusations!
在游戏中使用体素
该资产包含一个生成体素块的工具,可对其进行雕刻和修改,同时提供最大的灵活性。
易于使用:
只需将预制件拖入场景即可生成体素块。将船体生成器附加到体素生成器上,可动态定义视觉外观。基于分辨率的雕刻系统可在编辑或游戏过程中进行大型地形雕刻。
程序化体素修改器
将纹理切片、网格或地形直接转换为体素表示。非常适合创建扫描图像切片的三维重建。
灵活的体素分辨率系统:
创建不同分辨率的体素块,以满足应用需求。在移动应用中使用低分辨率,在游戏中使用中分辨率,在计算机断层扫描等科学应用中使用高分辨率。
模块化可视化系统:
将多个体素生成器附加到一个体素生成器上,定义体素生成器的可视化外观。将数据结构本身可视化,以获得奇特的效果。
灵活的保存/加载系统:
将体素数据直接保存到场景文件中,或使用集成管理系统的脚本对象。在游戏过程中将体素保存到持久数据路径中。在游戏过程中动态加载体素数据。
支持多种材质
体素生成器以并行方式支持多个体素贴图,从而可以实现多材质系统和体素数据的动态扩展。
使用作业和突发系统的强大功能:
在你的项目中添加突发和收集包,以获得最高的性能提升。
与 AR/VR 相关:
该引擎最初是为 VR 雕刻应用而创建的,因此支持 VR 雕刻。不过,该软件包不包含与 AR/VR 相关的示例!
HDRP/URP 渲染管道信息:
体素生成本身不受所选渲染管道的影响。包含 SRP 内容,但完全是 WIP 和实验性的!因此 HDRP/URP 为 "不支持",以免引起指责!
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