【更新】Boxy - InventoryCrafting System 1.2.3库存和制作系统
Boxy is a comprehensive Inventory and Crafting system for the Unity Game Engine. With its user-friendly interface and powerful features, you can easily manage your game's items, crafting, and inventory management without any programming difficulties.
Key features include:
Customizable items
Stackable items
Timed crafting
Multiple Item Crafting
Global and localized item storage
Inventories for any object
An item management system
UI examples
A well-written documentation
A small wrapper to combine other inventory systems with boxy
The package comes with an example scene to show how it works and can be seamlessly integrated into any project, whether new or almost finished.
The source code is well-documented and formatted, and a detailed documentation is included in the package to ensure proper integration and support if needed.
Boxy 是一款适用于 Unity 游戏引擎的综合库存和制作系统。凭借其友好的用户界面和强大的功能,您可以轻松管理游戏中的物品、制作和库存管理,而不会遇到任何编程困难。
主要功能包括
可定制物品
可堆叠物品
定时制作
多种物品制作
全局和本地化物品存储
任何物品的库存
物品管理系统
用户界面示例
精心编写的文档
可将其他库存系统与 boxy 结合使用的小型封装器
该软件包附带了一个示例场景来展示它是如何工作的,可以无缝集成到任何项目中,无论是新项目还是即将完成的项目。
源代码有完善的文档和格式,软件包中还包含一份详细的文档,以确保在需要时能正确集成和提供支持。
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