Fantasy Environment - Summer Pond 1.0 森林田野地形草地植物
Description:
A small pack containing various props that can help create beautiful fantasy landscapes like forests or vast fields. The grass is created directly with Unity's terrain and the vegetation with Unity's standard "Tree" creator; this is supported only by the Built-in RP. The textures are handpainted to give a stylized feeling.
Pack contains:
- a total of 35 prefabs
- 7 grass textures to be used for Unity's terrain creator (1024x1024 resolutions)
- 2 trees and 4 bushes prefabs created with Unity's standard Tree creator (1024x1024 resolutions for the leaves; geometry for LODs 0: ~500 tris for the bushes and ~6000 tris for the trees). All the prefabs have 3 LODs
- 4 simple tileable textures to be used for Unity's terrain (512x512 resolutions).
- 1 atlas for the clouds (2048x2048 resolution)
- various wooden pieces for creating simple bridges, walking platforms, fences, etc (1024x1024 resolutions for textures; geometry for LODs 0: ~300 tris). All the prefabs have 3 LODs
- most of the materials contain Albedo and Normal maps.
- some particles like dust, falling leaves and fog
- demo scene as seen in the showcase video and some other examples
Note: check the "Info" file inside the package for more information.
All the assets are using Unity's standard materials and shaders so in theory they should work (if upgraded) with any Unity version and render pipeline (except for the trees and grass) but it has not been tested. The character visible in the gameplay videos is not included.
描述:
小包中包含各种道具,可帮助创建美丽的幻想景观,如森林或广阔的田野。草地直接使用 Unity 的地形创建,植被使用 Unity 的标准“树”创建器创建;只有内置 RP 支持此功能。纹理是手绘的,给人一种风格化的感觉。
包包含:
- 总共 35 个预制件
- 7 个草地纹理用于 Unity 的地形创建器(1024x1024 分辨率)
- 2 棵树和 4 个灌木丛预制件使用 Unity 的标准树创建器创建(树叶分辨率为 1024x1024;LOD 0 的几何形状:灌木丛约 500 个三角形,树木约 6000 个三角形)。所有预制件都有 3 个 LOD
- 4 个简单的可平铺纹理用于 Unity 的地形(512x512 分辨率)。
- 1 张云图集(分辨率为 2048x2048)
- 各种木制部件,用于创建简单的桥梁、步行平台、栅栏等(纹理分辨率为 1024x1024;LOD 0 的几何形状:~300 tris)。所有预制件都有 3 个 LOD
- 大多数材料包含反照率和法线贴图。
- 一些粒子,如灰尘、落叶和雾
- 展示视频中看到的演示场景和其他一些示例
注意:查看包内的“信息”文件以获取更多信息。
所有资产都使用 Unity 的标准材料和着色器,因此理论上它们应该适用于任何 Unity 版本和渲染管道(如果升级)(树木和草地除外),但尚未经过测试。游戏视频中可见的角色不包括在内。
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