Advanced Scan System 适配UE5.1
Highly customizable and easy to use scan effect with ready actor
Update 1.1
Added - Exclude function. Now you can exclude objects affected by scan
Added - camera position as scan origin
Fixed - wrong location on full screen
Update 1.12
Added - widget live update function, now widget will follow to the target.
Update 1.2
Added Sequencer Support, see documentation for more details
技术细节
Features:
Highly customizable material and blueprint
optimized for game
10 ready examples
Reveal Objects/actors, detect their location and count meters between scan location and target
Number of Unique Materials and Material Instances: 1 Master Material. 10 Material Instance
Number of Textures: 11
Texture Resolutions: 512x512
Supported Development Platforms:
Windows: Yes
Additional Info: Enable custom depth-Stencil Pass to "enable with Stencil".
Environment in images is not included.
可高度自定义且易于使用的扫描效果,并配有现成的演员
更新 1.1
新增 - 排除功能。现在你可以排除受扫描影响的对象
新增 - 摄像头位置作为扫描原点
修复了 - 全屏时的错误位置
更新 1.12
新增 - 小工具实时更新功能,现在小工具会跟随目标移动。
更新 1.2
新增序列器支持,详情请查看文档
技术细节
特点
高度可定制的材料和蓝图
针对游戏进行了优化
10 个示例
揭示物体/角色,检测其位置并计算扫描位置与目标之间的距离
独特材料和材料实例的数量: 1 种主材料 10 个材料实例
纹理数量: 11
纹理分辨率: 512x512 512x512
支持的开发平台:
Windows 支持
其他信息 启用自定义深度-铅笔通道到 "启用模板"。
不包括图像中的环境。
页:
[1]