cg小白兔 发表于 2024-6-26 09:57:05

Heretic 1.1 适配UE4.23 - 4.27, 5.0 - 5.2 怪物角色















Update 1.1
Added models without additional bones.
Added facial target morphs (ARKit system + some of my blanks (rage, sadness, etc.))
3d model of a realistic character "Heretic".
A character in armor consists of many separate parts that you can combine in your own way. (32 parts).
Customizable materials.
Physical model for hip armor
Physical model for the fabric on the hood and skirt.
The character is well suited for fantasy games as an enemy, boss or NPC.
Additional bones have been added to the epic Skeleton without breaking the hierarchy:
Face bones, eyes, eyebrows, jaw.
Armor bone.

The character has exactly the same bone names, bone orientation, bone hierarchy, epic skeleton pose, BUT THE PROPORTIONS OF HIS BODY are Slightly different! There may be slight difficulties because of this, for example in ALS.

技术细节
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of characters: 6
Vertex counts of characters: 31 462
Number of Materials and Material Instances:
8 Materials
4 Material Instances
Number of Textures: 21
Texture Resolutions: (2048-4096)
Supported Development Platforms:
Windows: Yes
Mac: Yes


更新 1.1
添加了无额外骨骼的模型。
添加了面部目标变形(ARKit 系统 + 我的一些空白(愤怒、悲伤等)
逼真角色 "异端 "的 3d 模型。
一个穿着盔甲的角色由许多独立的部分组成,你可以用自己的方式将它们组合起来。(32 个部件)。
可定制的材料。
臀部盔甲的实体模型
兜帽和裙子布料的实物模型。
该角色非常适合在奇幻游戏中作为敌人、BOSS 或 NPC。
在不破坏层次结构的前提下,为史诗骨骼添加了额外的骨骼:
面部骨骼、眼睛、眉毛、下巴。
盔甲骨。

角色的骨骼名称、骨骼方向、骨骼层次结构和史诗骨骼姿势完全相同,但身体比例略有不同!因此可能会有一些小困难,例如在 ALS 中。

技术细节
操纵: 是
装配到史诗骨骼: 是
如果按史诗骨骼装配,则包含 IK 骨头: 是
角色数量 6
角色顶点数 31 462
材料和材料实例数
8 种材质
4 个材质实例
纹理数量 21
纹理分辨率:(2048-4096)
支持的开发平台
Windows 支持
Mac 支持





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