cg小白兔 发表于 2024-6-27 11:52:03

MAE Oak Forest 适配UE4.26 - 4.27, 5.0 - 5.1 - 5.2写实森林





















- HIGH QUALITY SCANNED MESHES -
This package made with photogrammetry and photometric foliage technics.

- OPTIMIZED -
All meshes have minimum 3 LODs and billboards (impostor)
High density forest comes with good optimization.

- SOFT BLENDING -
All 3d scanned meshes have soft-blending material setup with landscape and other 3d meshes.
Tested on RTX 3080 2K Resolution:
In Editor: Ultra Settings - 90 - 100FPS
Standalone: Ultra Settings - 100 - 120FPS
Tested on RTX 3080 Full-HD Resolution:
In Editor: Ultra Settings - 150FPS
Standalone: Ultra Settings - 150 - 180FPS

Features :
- AAA Quality Forest
- Procedural Foliage Generation
- Photogrammetry models and textures
- Automatic Slope Blending
- Blueprint Wind System
- 4x4 Example Map
- Showcase Map
- LODs + Billboards/Impostor
- Pixel-Depth-Offset Shadow Function
- Soft-Blending Setup for Landscape

ASSET LIST :
Oak Trees: 6
Oak Sapling: 2
Oak Seedling: 3
Oak Wood Stick: 1
Log: 4
Grass: 1
Common Plantago: 3
Downy Oak: 1
Green Hellebore: 2
Male Fern: 2
Groundcovers (leaf and twigs): 2
Bushes: 3
Road Meshes: 3
Medium Rocks: 9
Small Rocks: 8
IMPORTANT NOTES:
Don't forget to enable procedural foliage in the editor preferences.
Edit > Editor Preferences > Search: Procedural - Check "Procedural Foliage".

Don't forget to enable Distance Field Shadows in the project settings.
Edit > Project Settings > Search: distance fields > Check "Generate Mesh Distance Fields" > Restart your project and done.
技术细节
Physically-Based Rendering: Yes
Collision: Yes (Custom)
Vertex Count: 96 tris to 34.250 tris
LODs: Yes
Billboards: Yes for All (Impostor)
Number of Unique Meshes: 50
Number of Materials and Material Instances: 7 Materials, 101 Material Instances, 39 Material Functions
Number of Textures: 219 Textures
Texture Resolutions: 217 - 4096x4096, 1 - 2048x2048, 1 - 128x512
Supported Development Platforms: Windows
Intended Platform: PC
Platforms Tested: PC
DefaultEngine.INI: Click here! (4.26 and +)


- 高质量扫描网格
该软件包采用摄影测量和测光叶片技术。

- 优化
所有网格至少有 3 个 LOD 和广告牌(冒牌货)
高密度森林具有良好的优化效果。

- 软混合
所有 3d 扫描网格都与景观和其他 3d 网格进行了软混合材质设置。
在 RTX 3080 2K 分辨率上进行了测试:
在编辑器中: 超高设置 - 90 - 100FPS
单机版: 超设置 - 100 - 120FPS
在 RTX 3080 全高清分辨率上测试:
在编辑器中 超设置 - 150FPS
单机 超设置 - 150 - 180FPS

功能 :
- AAA 級品質森林
- 程序化树叶生成
- 摄影测量模型和纹理
- 自动斜坡混合
- 蓝图风系统
- 4x4 示例地图
- 展示地图
- LOD + 广告牌/广告牌
- 像素深度偏移阴影功能
- 风景软着色设置

资产列表 :
橡树:6
橡树树苗:2
橡树幼苗:2 3
橡木木棍:1
原木 4
草: 1
普通车前草 3
矮橡树: 1
绿盔菊: 2
雄性蕨类: 2
地被植物(叶和枝): 2 2
灌木丛 3
路网 3
中型岩石 9
小型岩石 8
重要提示:
不要忘记在编辑器首选项中启用程序化叶面。
编辑">"编辑器首选项">"搜索": 程序 - 选中 "程序树叶"。

不要忘记在项目设置中启用 "距离场阴影"。
编辑">"项目设置">"搜索:距离场">选中 "生成网格距离场">重启项目,完成。
技术细节
基于物理的任





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