cg小白兔 发表于 2024-7-2 16:12:05

【更新】Bones Stimulator 2.0.0 2024.6.27

本帖最后由 微笑的猫 于 2024-7-10 16:00 编辑


Bones Stimulator 2.0.0版下载链接



Bones Stimulator is component which will improve feeling of keyframed animations or add new motion to body elements of your game characters / creatures.

Provide additional rotation/position/scale motion to bones of your 3D model or simulate real muscle-like behaviour to make animations look more natural.

Algorithm is using custom physics math without any use of rigidbodies!

Simply add Bones Stimulator to any bone of your character, choose which bones you want to stimulate and play with parameters, test it in playmode to find desired effect.



骨骼刺激器(Bones Stimulator)是一款组件,可改善关键帧动画的感觉,或为游戏角色/生物的身体元素添加新的运动。

它能为三维模型的骨骼提供额外的旋转/位置/缩放运动,或模拟真实的肌肉运动,使动画看起来更自然。

该算法使用自定义物理数学,不使用任何刚体!

只需将 "骨骼刺激器 "添加到角色的任意骨骼上,选择要刺激的骨骼并调整参数,然后在游戏模式下进行测试,即可获得所需的效果。



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