Urban Background Buildings - VOL.1 适配UE4.18 - 4.27, 5.0 - 5.1
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Art created by Dekogon Kollab Artists.
技术细节
Features:
13 optimized building meshes for midground building assets and far background building LODs for each
Master material setup that control the majority all assets
Day and Night time settings and material instances
Includes modular parts to make your own heights and variations of all buildings
Additional controls for roughness, albedo, normals and more
Channel packed Roughness | Metalness | Ambient Occlusion
Optimized for games!
Free of all legal issues as all branding and labels are custom made by our studio
Fully detailed models from all sides
Includes test dynamic lighting scene
Texture Sizes:
2048
1024
512
256
128
Scaled to Epic skeleton: Yes
Collision: Yes, simple automatically generated
LODs: Separated additional LOD meshes
Number of Meshes: 51
Number of Materials and Material Instances: 44
Number of Textures: 85
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
该项目包括图片中的所有内容,以及在虚幻引擎中创建的所有资产、地图和素材。每项资产都是为逼真的 AAA 级视觉效果、风格和预算而创建的。
艺术创作由 Dekogon Kollab 艺术家完成。
技术细节
功能特点
为中景建筑资产优化了 13 个建筑网格,并为每个网格优化了远景建筑 LOD。
主材质设置可控制大部分资产
昼夜时间设置和材质实例
包含模块化部件,可自行制作所有建筑物的高度和变化
粗糙度、反照率、法线等附加控件
通道打包粗糙度 | 金属度 | 环境闭塞
针对游戏进行了优化!
所有品牌和标签均由我们的工作室定制,因此不存在任何法律问题
从各方面看都是完全详细的模型
包含测试动态照明场景
纹理尺寸:
2048
1024
512
256
128
缩放至史诗骨骼: 是
碰撞:是 是,自动生成的简单碰撞
LODs: 分离的附加 LOD 网格
网格数量 51
材质和材质实例数:44 44
纹理数量 85
支持的开发平台: Windows 视窗
支持的目标构建平台:Window/Mac/PS4/Xbox 窗口/Mac/PS4/Xbox
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