【更新】Quibli Anime Shaders and Tools 2.5.5日本动漫风着色
本帖最后由 微笑的猫 于 2024-9-2 15:39 编辑Quibli Anime Shaders and Tools 系列索引
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Quibli is all you need to achieve the look of Japanese animation films. It includes shaders, post-processing and mesh generation tools that cover a wide variety of non-photorealistic styles.
Quibli aims to provide all the tools you need to achieve an anime-inspired look, without restricting you to a particular style. We included many example scenes, which you are welcome to use. Quibli helps you create your own assets and create the anime look you’re going for.
MAIN FEATURES
Stylized Lit shader
A non-photorealistic replacement of the standard lit shader. It uses gradients of up to eight colors instead of one base color. The shader also has lots of anime-specific options, like shadow sharpening and strength, object outline and HDR rim.
Foliage shader
Created to achieve the “painted” look on trees and bushes. There are lots of foliage rendering techniques which we’ve conveniently consolidated into a single uber shader. It can be used on your own models, but we’ve also included a foliage mesh generation tool that offers a wide customization space. Oh, and we included lots of fine-tuned mesh generation presets to get you started.
Grass shader
Renders stylized colorful grass with ambient motion and wind gusts. We’ve created a specific mesh generation tool for the grass so that with a few clicks you can create a custom mesh with automatic LOD.
Cloud shaders
Renders fluffy humongous clouds, as well as the thin smoky ones. Two provided shaders can be used for 3D and 2D clouds. The cloud meshes are also generated in the Unity Editor, with the included tool.
Skybox shader
The skybox uses a gradient to transition between up to eight colors at an arbitrary orientation.
Post processing
Our post-processing adds a final touch with two effects - “Stylized Detail” sharpens high-contrast lines while “washing out” the small details and “Stylized Color Grading” adds color adjustments frequently seen in anime. The effects are integrated with Unity’s Volume system which allows spatial control over the settings.
Light beams shader
Renders subtle sun rays to add more atmosphere to the scenes. The shader also has noise settings to simulate particles flowing through the air.
Electric wire mesh generator
A script that lets you easily create large amounts of electric wires. We found it to be a huge time saver for the city scene. What’s up with the electric wires in Japan?
BONUSES
All demo scenes are included in the asset along with professionally-made models and textures.
Source code and shader graphs are included so that you can edit anything for your project if you’d like.
Tooltips on everything, even the materials. With so many parameters we’ve put in some extra time to make it easy to understand and configure everything, without the need to look under the hood.
Descriptive and illustrative documentation with gifs and videos, faqs, should you need to dive deeper on using a component. It is always up-to-date and ever expanding, including edits based on user feedback.
DOTS and SRP batcher support in all shaders.
Flat Kit: If you get Quibli you also get 50% discount on Flat Kit, our toon shading solution. Check out how Quibli and Flat Kit complement each other. Together they bring an ultimate stylized rendering solution.
WHAT’S INCLUDED
7 scenes along with 50+ models, 60+ textures, 200+ materials, 20+ presets.
6 shaders: Stylized Lit, Foliage, Grass, Skybox, Cloud 3D, Cloud 2D.
2 post-processing effects: Stylized Detail and Stylized Color Grading.
3 mesh generation tools: Foliage/Cloud, Grass, Electric wires.
Lots of handy models, textures, materials and presets.
Quibli 是您实现日本动画电影外观所需的全部工具。它包括着色器、后处理和网格生成工具,涵盖各种非写实风格。
Quibli 的目标是提供实现动漫风格所需的所有工具,而不会将你限制在特定的风格中。我们提供了许多示例场景,欢迎您使用。Quibli 可帮助你创建自己的资产,打造你想要的动漫风格。
主要功能
风格化光照着色器
标准光照着色器的非逼真替代品。它使用多达八种颜色的渐变,而不是一种基色。该着色器还有很多动漫专用选项,如阴影锐化和强度、物体轮廓和 HDR 边缘。
树叶着色器
该着色器用于实现树木和灌木丛的 "彩绘 "效果。有很多树叶渲染技术,我们将它们整合到一个超强着色器中。它可以用在你自己的模型上,但我们也包含了一个叶面网格生成工具,提供了一个广阔的自定义空间。此外,我们还提供了大量经过微调的网格生成预设,让你轻松上手。
草地着色器
渲染带有环境运动和阵风的风格化彩色草地。我们为草地创建了专门的网格生成工具,只需点击几下,就能创建具有自动 LOD 功能的自定义网格。
云彩着色器
可渲染蓬松的巨型云层,也可渲染薄薄的烟雾状云层。提供的两种着色器可用于 3D 和 2D 云彩。云朵网格也可在 Unity 编辑器中使用附带的工具生成。
天空盒着色器
天空盒使用梯度在任意方向的多达八种颜色之间过渡。
后期处理
我们的后期处理通过两种特效进行了最后的润色--"风格化细节 "在 "洗掉 "小细节的同时锐化了高对比度的线条,而 "风格化调色 "则添加了动漫中常见的色彩调整。这些特效与 Unity 的 "音量 "系统集成,可对设置进行空间控制。
光束着色器
渲染微妙的太阳光线,为场景增添更多气氛。着色器还具有噪音设置,可模拟空气中流动的粒子。
电线网格生成器
该脚本可让你轻松创建大量电线。我们发现它为城市场景节省了大量时间。日本的电线是怎么回事?
附加功能
资产中包含所有演示场景以及专业制作的模型和纹理。
包含源代码和着色器图,您可以根据自己的需要对项目进行编辑。
所有内容都有工具提示,甚至包括材质。面对如此多的参数,我们投入了额外的时间,使您无需查看引擎盖下的内容,就能轻松理解和配置一切。
如果您需要深入了解某个组件的使用方法,我们还提供了带有 gif 和视频的描述性和说明性文档以及常见问题。文档始终是最新的,并在不断扩展,包括根据用户反馈进行的编辑。
在所有着色器中支持 DOTS 和 SRP batcher。
扁平套件: 如果您购买了 Quibli,还可享受 Flat Kit(我们的卡通着色解决方案)50% 的折扣。看看 Quibli 和 Flat Kit 如何相得益彰。它们共同带来了终极风格化渲染解决方案。
包含内容
7 个场景以及 50 多个模型、60 多个纹理、200 多个材质和 20 多个预设。
6 个着色器: 风格化灯光、树叶、草地、天空盒、云 3D 和云 2D。
2 种后期处理效果: 风格化细节和风格化调色。
3 种网格生成工具: 树叶/云彩、草地、电线。
大量便捷的模型、纹理、材质和预设。
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