cg小白兔 发表于 2024-7-11 10:55:45

2D Procedural Landscape 1.0 山脉生成工具











The 2D Procedural Landscape asset is a powerful tool that allows you to easily create and generate 2D mountains with various parameters in Unity. With its user-friendly interface, you can customize multiple layers of generation and dynamically load mountains around the player. This asset also enables you to see the results of your changes in real-time, right in the Unity editor, without the need to run the game.

Asset allows you to create mountains with a high level of detail by layering different settings. Each layer can be customized separately, giving you complete control over the look and feel of your mountains. By layering different settings, you can create mountains that have a high level of detail and realism. Additionally, the asset allows you to divide the generation into regions, giving you the ability to create different types of landscapes that seamlessly transition from one to the other. With this feature, you can create a diverse and immersive world for your player to explore. The asset also allows the player to move around the generated landscape, with the collider also changing along with the generated terrain.

The asset includes a range of settings that can be adjusted to customize the mountain to your liking. These include the overall generation size, generation layers, update runtime in editor, generate on start, chunks preload and use random seed, advanced settings, and skip chunks to replace them manually.

The advanced settings of the 2D Procedural Landscape asset provide additional options for fine-tuning the mountain generation.

The asset is fully customizable and can be adjusted to fit the unique needs of your game, you can use it to create different types of mountains such as snow-capped mountains, rocky mountains and more. The asset can be used in different types of 2D games.

When you purchase the 2D Procedural Landscape asset, you also receive another asset, the "Gradient sprite Tool with Transparency" for free. Additionally, the package includes a set of textures that can be used on the landscape such as grass, sand, snow, and yellow grass. The asset also comes with 5 demo scenes that showcase the capabilities of the asset. The package also includes scripts that are necessary for parallax and dynamic loading of the landscape around the player.

Asset is highly optimized for performance, making it suitable for mobile games. The asset uses efficient algorithms and data structures to generate the mountains, ensuring that it runs smoothly even on lower-end devices. Additionally, the asset has been extensively tested on a variety of different devices and platforms to ensure maximum performance and compatibility. With the 2D Procedural Landscape asset, you can create beautiful and detailed mountains without compromising on performance, making it the perfect tool for any mobile game developer.


2D Procedural Landscape asset 是一款功能强大的工具,可让您在 Unity 中使用各种参数轻松创建和生成 2D 山脉。通过其友好的用户界面,您可以自定义多层生成并动态加载玩家周围的山脉。该资产还可让您在 Unity 编辑器中实时查看更改结果,而无需运行游戏。

通过该资产,您可以通过分层不同的设置来创建具有高度细节的山脉。每一层都可以单独定制,让您完全控制山体的外观和感觉。通过对不同设置进行分层,您可以创建具有高度细节和真实感的山脉。此外,该资产还允许您将生成的图形划分为不同的区域,让您能够创建不同类型的景观,并从一个区域无缝过渡到另一个区域。利用这一功能,您可以为玩家创建一个多样化的、身临其境的世界。该资产还允许玩家在生成的景观中移动,碰撞器也会随着生成的地形而变化。

该资产包含一系列可调整的设置,可根据您的喜好自定义山体。这些设置包括整体生成大小、生成层、在编辑器中更新运行时间、启动时生成、大块预加载和使用随机种子、高级设置以及跳过大块手动替换。

二维程序山的高级设置





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