Electronic Nodes 3.7 适配UE5.1
Features:
Create complex paths with various options
Create and execute any actions on NPC, from playing simple animations to interfering into gameplay logic
Full blueprint support, doesn't require C++ knowledge to expand and use the system
Condition Query System which will make your NPC react to world changes
Easy implementation to new and existing projects
Documentation & Demo level with over 30 usage examples to quickly get started
Clear and commented code & blueprints
Supports saving & loading state of NPC
Full runtime changes support for NPC to change their behavior in runtime
Supports Multiplayer
Code Modules:
DynamicAISystem (Runtime)
DynamicAISystemEditor (UncookedOnly)
功能
利用各种选项创建复杂路径
在 NPC 上创建和执行任何操作,从播放简单动画到干预游戏逻辑
完全支持蓝图,无需 C++ 知识即可扩展和使用该系统
条件查询系统可让你的 NPC 对世界变化做出反应
可在新项目和现有项目中轻松实施
包含 30 多个使用示例的文档和演示级别,可快速上手
清晰的注释代码和蓝图
支持保存和加载 NPC 状态
完全支持 NPC 在运行时更改行为
支持多人游戏
代码模块:
DynamicAISystem (运行时)
DynamicAISystemEditor (UncookedOnly)
页:
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