cg小白兔 发表于 2024-7-24 09:06:53

【更新】Horror Mansion 1.3 豪宅室内外场景




































If you encounter issues with the shaders, you can find the readme and shaders for your version at this link.
Screenshots and videos are made in the HDRP version

SRP, HDRP, and URP are supported out of the box. When importing an asset, select the pipeline you need.

Asset idea
An ancient family owned this mansion. From generation to generation they passed on the secret knowledge of the occult . This knowledge ruined them.

Modular system.
The mansion is completely modular. It is possible to create a multi-storey mansion of any shape as it is convenient for you. There are also modules for the basement. To fill the corridors and rooms, you can use props and furniture.

Optimization
The LOD system usually consists of 3 groups. On texel modules 512 px/m on props 512-1024 px/m


如果遇到着色器问题,可以在此链接中找到您版本的自述文件和着色器。
屏幕截图和视频是用HDRP版本制作的

SRP、HDRP和URP开箱即用。导入资产时,选择所需的管道。

资产理念
一个古老的家族拥有这座豪宅。他们代代相传神秘学的秘密知识。这些知识毁了他们。

模块化系统。
这座豪宅完全是模块化的。可以创建任何形状的多层豪宅,因为它对你来说很方便。地下室也有模块。为了填满走廊和房间,你可以使用道具和家具。

优化
LOD系统通常由3组组成。在纹理像素模块上512像素/米在道具上512-1024像素/米





kuanyidairen 发表于 2024-7-29 12:59:37

事实上我也不知道这个是做什么的。
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