BackgroundBlurWithMask 适配UE4.27
Improve Unreal's origin BackgroundBlur widget, so that a mask texture (or material) can be applied to control the blur effect region.
Technical Details
Features:
Support applying a mask texture.
Support using material as a mask. (Updated 2022-10-10)
Support switching mask channels (RGBA) of the texture.
Support changing mask texture and texture channels in blueprint at runtime.
Demo level included for an example of integration.
改进虚幻的 origin BackgroundBlur widget,以便应用遮罩纹理(或材质)来控制模糊效果区域。
技术细节
功能特点
支持应用遮罩纹理。
支持使用材质作为蒙版。(更新日期:2022-10-10)
支持切换纹理的遮罩通道(RGBA)。
支持在运行时更改蓝图中的遮罩纹理和纹理通道。
包含集成示例的演示级别。
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