cg小白兔 发表于 2024-7-31 10:31:16

Realistic Dynamic Sky System 适配UE4.27真实动态天空系统































Realistic Dynamic Sky System or RDS is a unique dynamic sky that is extremely realistic because it uses real sky textures, smoothly changing them day and night.In addition, there is the implementation of a fully dynamic weather(Rain and thunderstorms ),the wet surfaces,volumetric clouds,wind,changes in the density of the fog,Sun flare effect and support of Custom Lens Flare VFX .Designed and optimized specially for Virtual Reality and PC/Console games.

Features:
· Smooth HDR sky textures changing
· Dynamic Weather (Rain effect,thunderstorms,dynamic wind and fog)
· Full day/Night Cycle with editable length (in real minutes)
· Wet Surfaces simulation(Custom Material function,which can be easy added to any material)
· Moon phases
· Dynamic Stars layers
· Lens flare effect for sun
· Custom Lens Flare VFX compatibility
· Over 100 parameters to customize
· Volumetric clouds with dynamic density and coverage
· Can be used for Dynamic or static lighting

技术细节
Materials:
·      Sky material shader
·      Volumetric Clouds shader
·      Moon shader
·      LensFlare shader
·      Rain PP shader
Blueprints:
·      1 Blueprint
Models:
·      3 Meshes
Textures:
·      43 Sky HDR textures in 8192x2048 resolution
·      43 Sky HDR textures in 4096x1024 resolution( lite versions of 8k textures,enabled by default )
·      1 Moon texture 4096x4096
·      4 Stars textures (1 - 8192x4096, 3 - 2048x2048 resolution)
·      3 LensFlare textures 1024x1024
·      1 LensDirt texture for Post-Processing 2048x1024
·      4 Volumetric Clouds noise textures 1024x1024
Sounds:
·       4 Sound waves
Particles:
·      2
Maps:
·       1
Network Replicated: No
Projects powered by Realistic Dynamic Sky System :
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I am always happy to help and ready for requests. Remember that your positive rating and comments are motivating me to do the next update.


Realistic Dynamic Sky System(真实动态天空系统)或 RDS 是一种独特的动态天空,由于使用了真实的天空纹理,因此非常逼真,日夜变化流畅。此外,还实现了全动态天气(雨和雷暴)、湿表面、体积云、风、雾密度变化、太阳耀斑效果,并支持自定义镜头耀斑特效。

特点
- 平滑的 HDR 天空纹理变化
- 动态天气(雨水效果、雷暴、动态风和雾)
- 可编辑长度(以分钟为单位)的完整昼夜循环
- 潮湿表面模拟(自定义材质功能,可轻松添加到任何材质中)
- 月相
- 动态星星层
- 太阳耀斑效果
- 兼容自定义镜头耀斑 VFX
- 100 多个可自定义的参数
- 具有动态密度和覆盖范围的体积云
- 可用于动态或静态照明

技术细节
材质
- 天空材质着色器
- 体积云着色器
- 月球着色器
- 透镜炫光着色器
- 雨 PP 着色器
蓝图
- 1 个蓝图
模型: 3 个网格
- 3 个网格
纹理
- 43 种天空 HDR 纹理(8192x2048 分辨率
- 43 个 4096x1024 分辨率的天空 HDR 纹理(8k 纹理的精简版,默认启用)
- 1 个月亮纹理(4096x4096
- 4 个星星纹理(1 个 8192x4096,3 个 2048x2048 分辨率)
- 3 个 LensFlare 纹理 1024x1024
- 1 个用于后期处理的 LensDirt 纹理





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