cg小白兔 发表于 2024-8-6 11:46:44

Ballistics FX 1.23适配UE5.3撞击粒子特效











If you are making a game in Unreal Engine there is a reasonable chance you may at some point feature projectile weapons. Irrespective of your games genre (first/third person, RTS, adventure, anything!) when a projectile impacts something at high speeds you will invariably need impact particle effects.

Version 1.0 has 96 impact particles (small/med/large impact FX for 31 materials) with more to come. There are also ricochet FX, destruction fragment FX and a bonus grenade launcher with shrapnel. Update 1.1 added muzzle flashes/smoke, explosive canister blueprints, shell casing FX, a frag grenade, impact sound FX, a new material and improvements to the existing FX.

To show the FX in action, I have included example pistol, assault rifle and large calibre ammunition blueprints, with an example material system and bullet ricochets. There is also a modified first person template with procedural recoil, basic weapon select/grenade launcher and a bullet time mode. Also included is a demo map with material examples ready to shoot. Of course, how you want to spawn the FX is entirely up to you - completely ignore the demo blueprints if you wish.

技术细节
Features:
• 96 impact particles (32 material types with small/medium/large
variants)
• 8 fracture particles
• Impact sound FX for 19 materials and ricochet (also to be expanded
in later updates).
• Grenade launcher explosion with shrapnel
• Frag grenade FX
• Impact and splatter decals
• Data table driven FX spawning
• Example blueprints include ricochet, material modifiers, VFX
and Sound spawning.
• Demo map contains a gallery of materials and destructible meshes to
test the FX.


如果您正在使用虚幻引擎制作游戏,那么您很有可能会在某些时候使用弹射武器。无论您的游戏类型是什么(第一人称/第三人称、RTS、冒险、任何类型!),当弹丸以高速撞击物体时,您总是需要撞击粒子特效。

1.0 版有 96 种撞击粒子(适用于 31 种材料的小型/中型/大型撞击特效),以后还会有更多。此外,还有跳弹特效、破坏碎片特效和一个带有弹片的额外榴弹发射器。更新 1.1 增加了枪口闪光/烟雾、爆炸罐蓝图、弹壳特效、碎片手榴弹、撞击声特效、一种新材料以及对现有特效的改进。

为了展示特效的实际效果,我还附上了手枪、突击步枪和大口径弹药蓝图示例,以及材料系统和子弹跳弹示例。还有一个修改过的第一人称模板,带有程序后坐力、基本武器选择/榴弹发射器和子弹时间模式。此外,还附带了一张演示地图,其中包含可随时射击的材料示例。当然,如何生成特效完全取决于你--如果你愿意,完全可以忽略演示蓝图。

技术细节
特点
- 96 种冲击粒子(32 种材料类型,包括小/中/大
变体)
- 8 个断裂颗粒
- 19 种材料的冲击音效和跳弹(还将在以后的更新中扩展
也将在以后的更新中扩展)。
- 带弹片的榴弹发射器爆炸
- 碎片手榴弹特效
- 冲击和飞溅贴花
- 数据表驱动特效生成
- 蓝图示例 i





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