【更新】Modular 3D Text - In-Game 3D UI System 4.7.0a
本帖最后由 微笑的猫 于 2024-8-15 12:22 编辑Modular 3D Text - In-Game 3D UI System 系列索引:
Modular 3D Text - In-Game 3D UI System 1.5.04下载链接
Modular 3D Text - In-Game 3D UI System 4.6.4b下载链接
Modular 3D Text - In-Game 3D UI System 4.7.0下载链接
Features
Among the many features of this 3D UI engine, some are:
Real-time Typing
Type in edit mode or play mode to create meshes as separate objects or as a single mesh.
Powerful & flexible 3D UI elements
A complete suite of 3D UI elements similar to Unity's native 2D UI, but a lot more flexible.
Enjoy less learning curve & more productivity.
3D Layout Systems
Easily organize 3D objects in the scene with an easily extendable and efficient layout system.
Sample Scenes
Includes 16 simple sample scenes to get acquainted with different features of the asset which includes an interactive tutorial for modules and some example use cases to get inspired.
Modules
Drag & Drop Modules make it easy to do more with your texts.
Modules are Scriptable objects primarily used to animate, Add/remove components, etc.
Their very simple structure means even beginner coders can create their modules without a hassle.
Fonts
Includes 85 pre-built 3D fonts. You can also create 3D fonts from TTF files within Unity or in Build.
Created to be easy to use for anybody. Just Click the Create Font Button, and select your font, Within a few seconds your 3D font will be ready to be saved & used.
Input System
The asset supports both the new input system and the legacy one. Because the entire asset was created with modularity in mind, you can easily add/remove what you need.
Don't need touch/mouse support? Remove it. Don't need button support? Remove it.
Don't like how the inputs are handled in the asset? You can even create your implementation of the input system with the help of easy-to-use documentation.
Package Importer
The asset now supports a one-click importer that makes sure users have the right materials for their pipeline on import and avoid pink materials. (Documentation)
The asset importer also provides optional packages.
Assembly Definition Files
Easily set up assembly definition files with a click of a button.
XR
Support for the XR Toolkit can be added via a package included in the asset.
功能特点
在这款 3D UI 引擎的众多功能中,有以下一些:
实时输入
在编辑模式或播放模式下打字,将网格创建为独立对象或单个网格。
强大灵活的 3D UI 元素
一整套 3D UI 元素与 Unity 原生 2D UI 相似,但更加灵活。
学习曲线更少,工作效率更高。
三维布局系统
使用易于扩展且高效的布局系统,在场景中轻松组织 3D 物体。
示例场景
包含 16 个简单的示例场景,用于熟悉资产的不同功能,其中包括模块互动教程和一些示例用例,以获得灵感。
模块
通过拖放模块,可以轻松实现更多文本功能。
模块是可编写脚本的对象,主要用于制作动画、添加/删除组件等。
模块结构非常简单,即使是初学者也能轻松创建模块。
字体
包含 85 种预置 3D 字体。您还可以在 Unity 或 Build 中通过 TTF 文件创建 3D 字体。
任何人都能轻松使用。只需点击 "创建字体 "按钮,然后选择字体,几秒钟后,您的 3D 字体就可以保存和使用了。
输入系统
该资产同时支持新输入系统和旧输入系统。由于整个资产在创建时考虑到了模块化,因此您可以轻松添加/删除所需的内容。
不需要触摸/鼠标支持?移除即可。不需要按钮支持?移除。
不喜欢 Asse 中处理输入的方式?
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