cg小白兔 发表于 2024-8-21 10:29:03

Military Outpost and Bunker Environment ( Military Base, Military Bunker )UE5.3+



















































Features:
1 4x4 km2 Bunker Map with including several Bunker Settlements, Interiors and Underground Bunkers
1 Different Lighting Configuration (more foggy and dramatic) for the same Bunker Map
1 4x4 km2 Shrubland Map with mountains, rivers, canyons
1 Map for 15+ Premade Bunkers, Towers and Buildings
110+ Building meshes which are usefull for many building types such as Bunkers, Shelters, Towers, Fortresses etc.
100+ Props including Radars/ Radio Towers for a vivid Outpost Environment
17 Different Decals for customizing Modular Buildings
Niagara System for Fire and Smoke
Landscape slope materials and normal blend
Procedurally generated Rocks according to landscape slope angle
Procedurally generated Shrub biome scattered from the 'Grass_1' layer
Simple wind and sway effect for trees and plants

Total Number of Meshes: 261
Building Meshes: 119
Props: 76
Nature Meshes: 36
Radar/Radio Tower Meshes: 29
Collision: Yes, both custom and automatically generated
Vertex Count: min: 6 Vertices (SM_Floor_Slope_8m_a), max: 64.979 Vertices (SM_RadioTower_8)
LODs: Yes, 4 LODs in general, 2 LODs for few Floor Meshes which have around 8 vertices
Number of Materials and Material Instances:
Number of Materials: 16
Number of Material Instances: 78 (Includes 17 Decals)
Number of Material Functions: 26
Number of Textures: 144 - Buildings are created with Tileable and Trim Textures, Props and Nature Meshes are created with Custom Textures
Texture Resolutions: 1024x1024, 2048x512, 2048x2048, 4096x4096
Supported Development Platforms:
Windows: Yes


功能
1 幅 4x4 平方公里的掩体地图,包括多个掩体定居点、内部和地下掩体
1 张相同碉堡地图的不同照明配置(雾气更浓,更引人注目
1 幅 4x4 平方公里灌木丛地图,包含山脉、河流和峡谷
1 张包含 15+ 个预制碉堡、塔楼和建筑的地图
110+ 建筑网格,可用于多种建筑类型,如碉堡、掩体、塔楼、要塞等。
100 多种道具,包括雷达/无线电塔,营造生动的前哨环境
用于定制模块化建筑的 17 种不同贴花
尼亚加拉烟火系统
景观坡度材料和法线混合
根据景观坡度角度程序生成的岩石
根据 “Grass_1 ”层散布的程序生成的灌木生物群落
树木和植物的简单风力和摇摆效果

网格总数:261
建筑网格:119
道具:76
自然网格 36
雷达/无线电塔网格:29
碰撞: 有,包括自定义和自动生成
顶点数:最少:6 个顶点(SM_Floor_Slope_8m_a),最多:64.979 个顶点(SM_RadioTower_8): 64.979 个顶点(SM_RadioTower_8)
LODs: 是,一般为 4 个 LOD,少数有 8 个顶点的地板网格为 2 个 LOD
材质和材质实例的数量
材料数量 16
材质实例数量 78(包括 17 个装饰)
材料功能数: 26 26
纹理数量 144 - 建筑物使用可平铺纹理和修剪纹理创建,道具和自然网格使用自定义纹理创建
纹理分辨率 1024x1024、2048x512、2048x2048、4096x4096





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