Ghost Town VOL.4 - Abandoned Houses 适配UE5.1+恐怖木屋
This project includes all pictured assets created in the Unreal Engine. Use these collection of 149 meshes (including variations) to build your custom blueprints. Presented models and scenes were rendered in Unreal Engine 5.1
Art created by Rendertale Artists.
技术细节
Features:
149 Meshes (including variations)
High quality and fidelity texture sets - 4k textures
Master material setup that control all props and models
Advance weathering system ( extra layers of dirt, damage and color variations can be added to all materials )
Additional controls for roughness, albedo, normals and more
Channel packed Roughness | Metalness | Ambient Occlusion
Cinematic quality
Free of all legal issues / custom made
Fully detailed models from all sides
Collision: Yes, Complex Collisions
Vertex Count: 50 - 200000
LODs: Yes / 3 LODs automatically generated
Blueprints: Yes / 15 Actor BPs
Master Material: 9
Material Instances: 168
Number of Textures: 189
Texture Resolutions: 4096x4096 px
Virtual texture support: Yes
Important notes:
Please enable virtual texturing support in your project!
No environment map included! Only a collection of assets.
本项目包含在虚幻引擎中创建的所有图片资产。使用这些收集的 149 个网格(包括变体)来构建您的自定义蓝图。所展示的模型和场景均在虚幻引擎 5.1 中渲染。
由 Rendertale 艺术家创作。
技术细节
技术细节
149 个网格(包括变化)
高质量、高保真的纹理套装--4K 纹理
可控制所有道具和模型的主材质设置
先进的风化系统(可为所有材质添加额外的污垢层、损坏层和颜色变化)
粗糙度、反照率、法线等附加控件
通道包装粗糙度 | 金属度 | 环境光遮蔽
电影级质量
无任何法律问题/定制
从各方面看都是完全详细的模型
碰撞: 是,复杂碰撞
顶点数 50 - 200000
LODs: 是 / 自动生成 3 个 LOD
蓝图 是 / 15 个演员 BP
主材质 9
材料实例 168
纹理数量: 189 189
纹理分辨率: 4096x4096 px 4096x4096 px
虚拟纹理支持: 是
重要说明:
请在您的项目中启用虚拟贴图支持!
不包含环境地图!只有资产集。
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