WATER & ICE VOL.1 - Icicles (Nanite and Low Poly)适配UE5.2+
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Features:
25 Meshes
3 Decals to assist with blending on larger surfaces
High quality and fidelity texture sets - 4k textures
Master material setup that control the majority of all props and models
Additional controls for roughness, albedo, normals and more
Channel packed Roughness | Metalness | Ambient Occlusion
Realistic Post Process and Look Up Table
Optimized for games
Uses Dither to blend between meshes
Fully detailed models
This product supports Lumen for Unreal Engine 5.0+ (Unreal Documentation)
This product uses Nanite for Unreal Engine 5.0+ (Unreal Documentation)
Technical Details
Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Displayed in Documentation
LODs: SmallProp
Number of Meshes: 25 Meshes
Number of Materials and Material Instances: 13
Number of Textures: 22
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
该项目包括图片中的所有内容,以及在虚幻引擎中创建的所有资产、地图和素材。每项资产都是为逼真的 AAA 级视觉效果、风格和预算而创建的。
特点
25 个网格
3 个贴花,可帮助在较大表面上进行混合
高质量、高保真纹理集 - 4k 纹理
主材质设置可控制大部分道具和模型
粗糙度、反照率、法线等附加控件
通道包装粗糙度 | 金属度 | 环境光遮蔽
逼真的后期处理和查找表
针对游戏进行了优化
使用抖动技术在网格之间进行混合
完全详细的模型
本产品支持用于虚幻引擎 5.0+ 的 Lumen(虚幻文档)
本产品使用适用于虚幻引擎 5.0+ 的 Nanite(虚幻文档)
技术细节
按比例缩放至 Epic 骨架: 是
碰撞:是 是,根据资产的复杂性自动生成和按多边形混合
顶点数 显示在文档中
LODs: 小道具
网格数:25 个网格
材质和材质实例数: 13 13
纹理数量: 22 22
支持的开发平台: Windows 视窗
支持的目标构建平台:Window/Mac/PS4/Xbox 窗口/Mac/PS4/Xbox
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