cg小白兔 发表于 2024-9-5 16:44:53

Adam Horseman Archer 适配UE4.27+铠甲战甲士兵



































3 Blueprints:
BP_Adam_BodyParts_ArcherArmor: Has all body parts, weapons and clothes. Pay attention some parts hidden to give the character presentable look.
BP_Adam_FullBody_ArcherArmor: Only has parts needed to represent a clothed character and all weapons. Some weapons hidden.
BP_Horse_LightArmor Has body and all armor parts.
ADAM
Body parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread
Armor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.
Weapons: Shield, Sword , Bow, Arrow in hand, Quiver with 6 arrows.
Rig has 72 bones.
Original 3D MAX file with rigged character in T-pose included.
3 colors scheme for armor included.
2 hairs styles included
5 Hairs textures for each style included.
Horse
Body - 3 objects (body, mane and tail).
Armor - 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups).
Rig has 41 bones.

技术细节
Scaled to Epic skeleton: No
Rigged: Yes
Rigged to Epic skeleton: Yes for Adam
Animated: Yes
LODs: Yes, for Horse only
Number of characters: 3 character Blueprints, 43 "skeletal meshes" including bodies, body parts, hair, clothes and animated bow.
Vertex counts of characters: 23,122 for Adam and 14,527 (8,429 LOD) for Horse
Number of Textures: 28 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.
Texture Resolutions: 2048x2048, 1024x1024, 4096x4096
Number of Materials and Material Instances: 13 Materials and 26 Instances
Number of Animations: Adam 145 animations for warrior, archer, horseman combats and general moves. 36 horse animations.
Animation types: 129 "on place" animations, and 26 animations with root motion data for Adam. 23 "on place" animation clips, and 13 duplicates with root motion for horse.
Intended Platform: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic "made by hand")


3 个蓝图:
BP_Adam_BodyParts_ArcherArmor: 包含所有身体部位、武器和衣服。要注意的是,为了让角色看起来像模像样,有些部分会被隐藏起来。
BP_Adam_FullBody_ArcherArmor: 只有穿上衣服的角色所需的部件和所有武器。部分武器被隐藏。
BP_Horse_LightArmor 拥有身体和所有盔甲部件。
身体
身体部分:头部、头发、手部、手臂、躯干、腿部、脚部、面包
盔甲部件: 衬衫、胸甲、头盔、臂铠、腰带、油漆、靴子、腿甲。
武器 盾牌、剑、弓、手中的箭、装有 6 支箭的箭筒。
装配有 72 块骨骼。
附带原始 3D MAX 文件,其中包含 T 型姿势的装配角色。
包含 3 种盔甲颜色方案。
包含 2 种发型
包括每种样式的 5 种毛发纹理。

身体 - 3 个对象(身体、鬃毛和尾巴)。
盔甲 - 8 个部件(面罩、缰绳、缰绳、马具、裙子、马鞍、袋子和马镫)。
装备有 41 块骨骼。

技术细节
按史诗骨骼比例缩放: 无
装配: 有
按史诗骨骼装配: 亚当:是
动画 是
LODs: 是,仅用于马
角色数量 3 个角色蓝图,43 个 “骨骼网格”,包括身体、身体部位、头发、衣服和动画蝴蝶结。
角色顶点数:亚当为 23,122 个,马为 14,527 个(8,429 个 LOD
纹理数量: 28 个漫反射、镜面、金属(镜面 alpha)、不透明度(颜色 alpha)和法线纹理。
纹理分辨率 2048x2048、1024x1024、4096x4096
材质和材质实例的数量 13 种材质和 26 个实例
动画数量 亚当 145 个动画,分别为战士、A





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