cg小白兔 发表于 2024-9-12 16:31:11

Flexible Combat System - Basic 适配UE5.3+

































Technical Details
Number of Animations: 89
33 Locomotion Animations (Strafing/Movement/Rolls/Hit Impact etc.]
8 Blendspaces
50 Combat Animations (Assassination Animations, Combo attacks etc.)
Number of Blueprints:
Number of Actor Components: 16
Number of Blueprint Interfaces: 3
Number of Widget Blueprints: 10
Number of Animation Blueprints: 3
Number of Behaviour Tree Nodes: 26
Number of Weapon Blueprints: 8
Input: Keyboard, Mouse
Network Replicated: No
See Project Tutorial for Instructions on using the System

Note: The majority of the animations contained in this asset pack are retargeted from the Infinity Blade Paragon Characters and are just used for demonstration. You are free to use these animations but I thought it was worth mentioning that the purpose of this asset is the combat system and not the animation side of it.



技术细节
动画数量 89
33 个运动动画(跨步/移动/翻滚/撞击等]
8 个混合空间
50 个战斗动画(暗杀动画、连击等)
蓝图数量
演员组件数量 16
蓝图接口数量 3
小部件蓝图数量: 10 10
动画蓝图数量 3
行为树节点数:26
武器蓝图数量 8
输入 键盘、鼠标
网络复制: 无
有关系统的使用说明,请参见项目教程

注:本资产包中包含的大部分动画都是从《无尽之剑 Paragon 角色》中重定向而来,仅用于演示。您可以自由使用这些动画,但我认为值得提及的是,此资产包的目的是战斗系统,而非动画方面。





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