cg小白兔 发表于 2024-9-13 14:55:04

Runtime Screenshot Pro 2.1 适配UE5.3-5.4

























Major Features
Showcase product during 10th January 2023 - 24th January 2023
Beginners Friendly! Only use it with a single BP node. No need to drag & drop anything to your scene!
Set Rendering Method in Runtime (Raster / Path Tracer) (RTX is on the way...)
Provided "On Screenshot Captured" event. Useful for notify the post action after capture
Solve the Path Trace Crash by tuning some parameter in a BP node
Setup Render Output (Use viewport multiplier / Set resolution manually)
LTS (Long-Term Support) Plugin. More is coming, this is a continuous development plugin!

Limitation
AMD GPUs are NOT Supported
Only Capture an image on Current Viewport (or current camera view) ; Cannot capture on the camera which are not looking
Cannot capture UI
Wait a while (depends on resolution & hardware) when capturing an image. 0.5s-2s in general.
Does not support Depth Custom Mask in packaged build (UE issue)
技术细节
Misc Features:
Set Lumen Use Hardware Raytracing in Runtime
Random String (Lite & Pro Version)
Code Modules:
C3_RSP
Number of Blueprints: 3
Number of C++ Classes: 3
Network Replicated: No
Supported Development Platforms: Win64 (Other platform should be good to go, but not supported) (AMD GPUs are NOT supported)
Supported Target Build Platforms: Win64

Limitation:
AMD GPUs are NOT Supported
Only Capture an image on Current Viewport (or current camera view) ; Cannot capture on the camera which are not looking
Cannot capture UI
Wait a while (depends on resolution & hardware) when capturing an image. 0.1s-2s in general.
Does not support Depth Custom Mask in packaged build (UE issue)


主要特点
2023 年 1 月 10 日至 2023 年 1 月 24 日期间展示产品
适合初学者!只需与单个 BP 节点配合使用。无需在场景中拖放任何东西!
在运行时设置渲染方法(光栅/路径追踪)(RTX 即将推出...)
提供 “捕获截图时 ”事件。有助于在截图后通知后期操作
通过调整 BP 节点中的某些参数解决路径跟踪崩溃问题
设置渲染输出(使用视口乘数/手动设置分辨率)
LTS(长期支持)插件。更多内容即将推出,这是一个持续开发的插件!

限制
不支持 AMD GPU
只能捕捉当前视口(或当前摄像头视图)上的图像;无法捕捉摄像头上未显示的图像
无法捕捉用户界面
捕捉图像时需要等待一段时间(取决于分辨率和硬件)。一般为 0.5 秒至 2 秒。
打包版本不支持深度自定义遮罩(UE 问题)
技术细节
其他功能:
设置流明 在运行时使用硬件光线追踪
随机字符串(精简版和专业版)
代码模块:
C3_RSP [运行时]
蓝图数量 3
C++ 类的数量: 3 3
网络已复制: 无
支持的开发平台: Win64(其他平台也可使用,但不支持)(不支持 AMD GPU)
支持的目标构建平台:Win64 Win64

限制:
不支持 AMD GPU
只能捕捉当前视口(或当前摄像头视图)上的图像;无法捕捉不可见的摄像头上的图像
无法捕捉用户界面
等待一段时间(取决于分辨率和





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