【更新】Colorize (Texture Color Palette Modifier)4.0材质调节器
Colorize revolutionizes the way you bring color and life to your 3D models in Unity. Whether you're an indie developer, an artist, or part of a larger team, Colorize offers an intuitive, powerful suite of tools to elevate the visual appeal of your projects with minimal effort.
Active Development
Continuously evolving with new features.
Regular optimizations.
Editor Tool
Specifically designed for Unity's editor.
Combines ease of use with efficiency.
Color Transformation
Change regional colors using a color palette.
Add emissions and metallic-reflection textures.
Multiple options for emissions, metallic, and reflection regions.
Texture Management
Override existing textures or fork new materials.
Flexible to meet various project needs.
Advanced Randomization
Unique color designs through sophisticated algorithms.
Based on chosen base colors or specific color ranges.
Natural Color Palettes
Wide range of palettes for realistic and artistic textures are included.
Occlusion Simulation
M-Occlusion feature for enhanced depth and realism.
User-Friendly
No manual setup required.
Intuitive UI for easy navigation and application.
Compatibility
Optimized for solid and clean solid pattern palettes.
Supports up to 4K textures for detailed texturing.
Works seamlessly with most low poly models.
Compatible with Palette Fusion.
Colorize 彻底改变了您在 Unity 中为 3D 模型赋予色彩和生命的方式。无论您是独立开发者、艺术家还是大型团队的一员,Colorize 都能提供一套直观、强大的工具,让您以最小的投入提升项目的视觉吸引力。
积极开发
不断开发新功能。
定期优化。
编辑器工具
专为 Unity 编辑器设计。
兼具易用性和高效性。
颜色转换
使用调色板更改区域颜色。
添加发射和金属反射纹理。
排放、金属和反射区域的多种选项。
纹理管理
覆盖现有纹理或创建新材料。
灵活满足各种项目需求。
高级随机化
通过复杂的算法实现独特的色彩设计。
基于所选基色或特定颜色范围。
自然色彩调色板
包含多种调色板,用于制作逼真的艺术纹理。
闭塞模拟
M-Occlusion 功能可增强深度和真实感。
用户友好
无需手动设置。
直观的用户界面便于导航和应用。
兼容性
针对纯色和简洁纯色图案调色板进行了优化。
支持高达 4K 的纹理,可制作精细纹理。
可与大多数低多边形模型无缝配合。
与 Palette Fusion 兼容。
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