cg小白兔 发表于 2024-9-18 15:36:16

Palette Fusion (Texture Color Palette Optimizer & Compressor)1.0
























Palette Fusion compresses and fuses solid texture color palettes into a single texture/material. The new texture is extremely efficient, whereby every color region will be represented by a single pixel, furthermore, that one pixel can be shared by multiple objects making this extremely efficient while at the same time reduce project/application size drastically.

This also improves performance and fulfils two of the criteria’s for dynamic batching. Additionally, the option to have multiple copies of the same color per model is available which allows you to make endless grouping.

The use cases for this asset is unrivalled amongst other texture Atlasing tools as this asset only focuses on solid color palettes generally used by Low-Poly models.

Absolute efficiency by palette reconstruction: this tool only uses the parts of the texture palette that is being utilized by the objects, and compresses them into a single texture palette unlike other texture Atlasing tools.

Even though this asset can be used as a standalone, it also complements our Colorize tool which can be purchased separately.

调色板融合技术可将实体纹理调色板压缩并融合为单一纹理/材质。新纹理的效率极高,每个颜色区域都将由一个像素表示,此外,一个像素可由多个对象共享,因此效率极高,同时还能大幅减少项目/应用程序的大小。

这也提高了性能,满足了动态批处理的两个标准。此外,还可以为每个模型提供多个相同颜色的副本,从而实现无尽的分组。

在其他纹理绘制工具中,该资产的使用案例是无与伦比的,因为该资产只关注低聚模型通常使用的纯色调色板。

通过调色板重构实现绝对高效:与其他纹理 Atlasing 工具不同的是,该工具只使用对象正在使用的纹理调色板部分,并将其压缩到一个纹理调色板中。

尽管该工具可以单独使用,但它也是我们 Colorize 工具的补充,后者可以单独购买。



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