Inventory System X 1.8.2 适配UE5.3拼图仓库背包插件
Technical Details
Features:
Customizable inventory and item sizes.
Equipment slots can be customized in any desired way, including adding, removing, and resizing them.
Switchable tabs allow users to add their own widgets to the tabs and seamlessly switch between them.
Full gamepad support and dynamic icon change when switching input devices.
Powerful interaction component that can be easily integrated into any system.
Items can be combined, used, split, rotated, moved, discarded, and inspected.
Any item can be added to the shortcut bar if desired.
Save and Load System. Allows for saving and loading of items, including dropped items, chest contents, and inventory. Interactions such as unlocked doors will also be saved.
The ability to enable additional slots panel that appears when organizing items in the inventory.
A separate settings file is available for almost all inventory parameters.
You can customize over 20 sounds for various interactions within the inventory system.
All the necessary functionality has been added to easily integrate with your weapon system.
Code Modules:
InventorySystemX
Input_ISX
InventorySXEditor
Number of Blueprints: 37 (23 UMG)
Number of C++ Classes: 9;
Network Replicated: Yes
Supported Development Platforms: Windows, Linux, Mac
Supported Target Build Platforms: Win64, Mac, Linux, PS4, Xbox One
技术细节
功能特点
可定制库存和物品大小。
可对设备插槽进行任意定制,包括添加、删除和调整大小。
可切换标签允许用户在标签中添加自己的小部件,并在它们之间无缝切换。
完全支持游戏手柄,在切换输入设备时可动态更改图标。
功能强大的交互组件,可轻松集成到任何系统中。
可对项目进行组合、使用、拆分、旋转、移动、丢弃和检查。
如果需要,任何项目都可以添加到快捷栏中。
保存和加载系统。允许保存和载入物品,包括掉落物品、箱子内容和库存。解锁门等互动也会被保存。
在整理库存物品时,可以启用额外的插槽面板。
几乎所有库存参数都有单独的设置文件。
您可以为库存系统中的各种交互自定义 20 多种声音。
已添加所有必要功能,可轻松与武器系统集成。
代码模块:
库存系统 X [运行时]
输入_ISX [运行时]
InventorySXEditor [编辑器]
蓝图数量: 37 (23 UMG)
C++ 类的数量:9;
网络复制: 是
支持的开发平台:Windows、Linux、Mac Windows, Linux, Mac
支持的目标构建平台:Win64、Mac、Linux、PS4、Xbox One Win64、Mac、Linux、PS4、Xbox One
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