【更新】Objective Manager and Quest Engine 1.1目标及任务管理
Ready to use Objective Manager and Quest Engine Package for Unity. You can create all your objectives and quests for your any kind of Pc, Console or Mobile games and add them to Objective Manager easily.
The package is very easy to use and it supports 5 different type of Objectives:
Time: To do something for a certain of period. (Example: Don't die for 30 Seconds, Swim for 60 Seconds, etc...)
Kill: To destroy or kill something a certain number of times. (Example: Kill 10 Enemy Soldiers, Hunt 10 Animals, Destroy 5 Enemy Tanks, etc...)
Collect: To collect something for a certain amount (Example: Collect 30 Magical Mushroom, Find and Collect 5 Keys, Collect the missing parts of puzzle, etc...)
Go: To go somewhere or move to specific position. (Example: Go to Chief, Find the Mystical Portal, Go to Lobby, Find the Hostages, etc...)
Speak: To speak with target and have dialogue with it. (Example: Go to Seller and talk with him, etc...)
The package has got also extra features such as:
Show Waypoint Marker: If you activate this feature for an objective, an arrow will direct you to the target's position on your camera while the player is on this objective.
Dialogue System: The package has got embedded dialogue system. So, the target can have multiple dialogues with the player.
Events to Trigger when Objective is Done: You can assign any kind of Unity Event or set GameObject name and Method name for Objectives. So, if player completes an objective, this specific GameObject will be found and Event will be invoked automatically.
Objective Flow Types: There are two types of Objective Flows in the Package. These are "One By One in Sequence" and "Multiple in Parallel". So you can determine the objective flow in your game.
适用于 Unity 的即用型目标管理器和任务引擎软件包。您可以为任何类型的电脑、游戏机或手机游戏创建所有目标和任务,并将它们轻松添加到目标管理器中。
该软件包非常易于使用,支持 5 种不同类型的目标:
时间:在一定时间内做某事。(例如:30 秒内不死,60 秒内游泳等。)
杀死: 摧毁或杀死某物一定次数。(例如:杀死 10 名敌军士兵、杀死 10 名敌军士兵、杀死 10 名敌军士兵等): 杀死 10 名敌军士兵、猎杀 10 只动物、摧毁 5 辆敌军坦克等。)
收集: 收集一定数量的物品(例如:收集 30 个魔法蘑菇,收集 30 个魔法蘑菇,收集 30 个魔法蘑菇,收集 30 个魔法蘑菇等): 收集 30 个魔法蘑菇、找到并收集 5 把钥匙、收集拼图中缺少的部分等。)
走 去某个地方或移动到特定位置。(例如:去找酋长 前往酋长处,找到神秘入口,前往大厅,找到人质等。)
说话 与目标对话。(例如:前往卖家并与他对话,等等。)
该软件包还有一些额外功能,例如
显示航点标记: 如果为某个目标激活此功能,当玩家在执行该目标时,摄像头上会有一个箭头指示目标的位置。
对话系统: 软件包内嵌了对话系统。因此,目标可以与玩家进行多次对话。
目标完成时触发的事件: 您可以为目标分配任何类型的 Unity 事件或设置 GameObject 名称和方法名称。因此,如果玩家完成了一个目标,这个特定的 GameObject 将被触发。
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