cg小白兔 发表于 2024-10-15 14:50:35

Post Apocalyptic Refinery 适配UE5.1+世界末日后的炼油厂



















































ndustrial pipes, barrels, ladders, debris etc. Pack also includes nature assets like foliage and rocks for surrounding desert biome. All of the assets are created to use the Unreal Engine 5 Nanite system.

Landscape material allows the use of three layers, hi-quality textures, distance-based details and slope control with landscape grass. All of the materials support lots of control like changing colors, damage, dirt, dust, detail layers. Assets are using material instances so it's easy and fast to make changes.

Besides unique assets this pack also includes Post Apocalyptic Rifle and Vehicles packs.
This product supports Nanite and Lumen for Unreal Engine 5.0+
Lumen documentation Link
Vehicles require ChaosVehiclesPlugin
Technical Details
Features: (Please include a full, comprehensive list of the features of the product)

Over 50 blueprints, spline and scatter systems to help constructing environments
500+ different post-apocalyptic/abandoned assets with Nanite support
90+ pre-made packed level actors to speed up the level creation process
Building blueprint system that generates building exteriors/interiors with 160+ parameters
Building interiors with furniture, debris and props
Advanced materials with multiple customizable parameters like colors, damage, dirt, dust
3-layer landscape material with distance-based details and slope control
Example desert level with landscape, world partition and optimized dynamic lighting (Lumen)
Number of Unique Meshes: 513
Collision: Yes, automatically and manually generated
Vertex Count: 200-700 000 depending on asset
LODs: Yes, 3-4 depending on asset
Number of Materials and Material Instances: 136
Number of Textures: 272
Texture Resolutions:
4K (71)
2K (160)
1K (30)
512 (11)
Supported Development Platforms:
Windows: Yes
Mac: No
Documentation: Documentation, Build, Showcase, Overview
Important/Additional Notes: Not built with networking in mind. Sounds are not included.


工业管道、桶、梯子、碎片等。软件包还包括自然资产,如周围沙漠生物群落的树叶和岩石。所有资产都是使用虚幻引擎 5 的 Nanite 系统创建的。

景观材质允许使用三个图层、高质量纹理、基于距离的细节以及景观草的坡度控制。所有材质都支持大量控制,如更改颜色、损坏、污垢、灰尘和细节层。素材使用的是素材实例,因此更改起来方便快捷。

除了独特的资产外,该包还包括后启示录步枪和车辆包。
本产品支持适用于虚幻引擎 5.0+ 的 Nanite 和 Lumen。
Lumen文档链接
车辆需要ChaosVehiclesPlugin
技术细节
功能: (请包含一份完整、全面的产品功能列表)

50 多种蓝图、样条和散点系统,帮助构建环境
500 多种不同的末世/遗弃资产,支持 Nanite
90 多种预制的打包关卡演员,可加快关卡创建过程
建筑蓝图系统可生成带有 160 多个参数的建筑外观/内部结构
带有家具、碎片和道具的建筑内部结构
高级材质,可自定义多种参数,如颜色、损坏程度、污垢、灰尘等
3 层景观材料,具有基于距离的细节和坡度控制功能
带有景观、世界分区和优化动态照明(流明)的沙漠关卡示例
独特的网格数量 513
碰撞 有





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