cg小白兔 发表于 2024-10-24 14:55:45

Cinematic Car Rig 1.4 适配UE5.3+汽车路径绑定物理系统




















Why You Need This

[*]If you are an automotive artist, you probably know that animating cars using chaos vehicles or other physics-based vehicle systems and recording your driving using the take recorder is not the best thing that has ever happened to you
[*]Let's be honest, we all are obsessed with drifting, but making perfect turns with these systems is almost impossible even if you record your driving in slow motion, and on top of that, when you’re done recording, that’s it! Even minor edits are off the table and you need to record again but think about that almost successful turn you made in the previous take! Time to chop off the takes!
[*]Animating in your DCC app is a whole other story that I don’t even get started with but you probably know that you won’t get the real feeling of the environment when you do the animating there and also for any edits, you have to go back and forth from one app to another
[*]Now that I have your attention, Cinematic Car Rig is a blueprint system designed exclusively for car animators

What You Will Get


[*]You can use custom static meshes for the body, wheels, calipers, and steering wheel
[*]Attach anything you want to these components and be able to configure modular or blueprint car bodies
[*]Wheels can trace ground and stick to it either locally or vertically
[*]This rig has a spring system without using physics and you can set up dynamic suspension parts
[*]You can visualize everything in the editor and the sequencer, no simulation is needed
[*]Wheels trace complex collision and any mesh or actor can be excluded from the tracing
[*]Body controllers to key their transform instead of four parameters
[*]Scalable car and wheels without importing the meshes
[*]Keyable drift angle with automated chassis leaning
[*]Keyable and separate front and rear wheels camber
[*]Keyable body roll, pitch, and height
[*]Keyable front and rear burnouts
[*]The ability to bake and export the animation of the car to be used on external software like Houdini or EmberGen

Spline Blueprint


[*]This system includes a spline path blueprint that the car can follow
[*]Realistic path navigation along the spline
[*]Automatic steering along the spline
[*]Snap spline points to the ground with a click
[*]Reverse spline path direction with a click
[*]The car starts over from the start, if the distance traveled is greater than the length of the path
[*]Close the spline with a click and make a circuit track


为什么需要它


[*]如果你是一名汽车艺术家,你可能会知道,使用混沌车辆或其他基于物理的车辆系统制作汽车动画,并使用录音机记录你的驾驶过程,并不是你遇到过的最好的事情。
[*]老实说,我们都对漂移很着迷,但使用这些系统进行完美转弯几乎是不可能的,即使你用慢动作录制驾驶过程也是如此!即使是微小的剪辑也是不可能的,你需要重新录制,但想想你在上一次录制中几乎成功的转弯!是时候剪辑了!
[*]在 DCC 应用程序中制作动画是另一回事,我还没开始说,但你可能知道,在那里制作动画无法获得环境的真实感,而且要进行任何编辑,你都必须在一个应用程序和另一个应用程序之间来回切换。
[*]现在,我引起你的注意了,Cinematic Car Rig 是专为汽车动画师设计的蓝图系统。
[*]
你将获得


[*]你可以为车身、车轮、卡钳和方向盘使用自定义的静态网格
[*]在这些组件上附加任何你想要的东西,并能配置模块化或蓝图车身
[*]车轮可跟踪地面,并在局部或垂直方向上贴在地面上
[*]该装备具有弹簧系统,无需使用物理原理,您还可以设置动态悬挂部件
[*]您可以在编辑器和序列器中可视化一切,无需模拟
[*]车轮跟踪复杂




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