cg小白兔 发表于 2024-10-25 13:36:19

【更新】TREEGEN 2023 - procedural tree generator 1.0.1树木生成












































◼ Compatibility ◼
- Works in Unity 2019.4 and above.
- Support Universal Render Pipeline (URP) and Built-in Render Pipeline.

◼️ Features ◼️

1. Easy and Fast Tree Generation:


[*]Generate trees quickly and effortlessly.
[*]Create trees of any size, from stumps to palms and large oaks.
[*]Over 50 customizable generation settings for each object.
[*]Dynamic random tree generation with preset lists.
[*]Saving and easy access to presets for quick and consistent tree creation.
[*]Preconfigured 25+ generation presets are available.
2. Optimized Mesh Generation:


[*]Create an optimized mesh with a single click.
[*]Save separate meshes for leaves and trunk (to disable collisions with leaves).
[*]Save meshes with smooth shading and adjustable smoothing angles.
[*]LODs (Level of Detail) generation feature for improved performance.
3. Material Flexibility:


[*]Customizable animated tree leaf and crown material with a variety of settings (you can change shaders in Shader Graph).
[*]Access to 30 textures for enhanced visual appeal.
4. Included Tools and Support:


[*]TREEGEN Mesh Editor for advanced mesh editing.
[*]Documentation for seamless usage.
◼️ Future updates ◼️


[*]Option to bake custom vertex color into generated trees.
[*]Adding real-time generation (in the game build).
[*]VR support.
[*]Instance support.
[*]Add new materials and shaders.
[*]Add new types of leaf meshes.
Note: All the screenshots are captured in Unity 2021 Built-in using post-processing. So it may look slightly different in other Unity versions and without post-processing in terms of lighting. The asset does not include the demo scenes shown in the screenshots (grass, FX, sky, post-processing, rocks, water, objects, ground textures)

◼ 兼容性 ◼

- 可在 Unity 2019.4 及以上版本中运行。

- 支持通用渲染管道(URP)和内置渲染管道。

◼️ 功能 ◼️

1. 轻松快速地生成树:


[*]快速轻松地生成树木。
[*]可创建任何大小的树木,从树桩到棕榈树和大橡树。
[*]为每个对象提供 50 多种自定义生成设置。
[*]使用预设列表动态随机生成树木。
[*]保存并轻松访问预设,以便快速、一致地创建树木。
[*]提供 25 种以上的预设生成设置。
2. 优化网格生成:


[*]单击即可创建优化网格。
[*]为树叶和树干保存单独的网格(禁止与树叶碰撞)。
[*]保存具有平滑阴影和可调平滑角度的网格。
[*]LOD(细节级别)生成功能可提高性能。
3. 材质灵活性


[*]可自定义各种设置的动画树叶和树冠材质(可在着色器图中更改着色器)。
[*]可使用 30 种纹理来增强视觉吸引力。
4. 附带工具和支持:


[*]用于高级网格编辑的 TREEGEN Mesh Editor。
[*]无缝使用文档。
◼️ 未来更新 ◼️


[*]在生成的树木中烘焙自定义顶点颜色的选项。
[*]添加实时生成功能(在游戏构建中)。
[*]支持 VR。
[*]实例支持。
[*]添加新的材质和着色器。
[*]添加新的树叶网格类型。
注:所有截图均在 Unity 2021 Built-in 中使用后期处理捕获。因此,在其他 Unity 版本和未经后期处理的版本中,截图可能会略有不同。




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