【更新】SoulLink Spawner 1.4.6
本帖最后由 微笑的猫 于 2024-10-28 16:31 编辑SoulLink 系列索引
SoulLink Procedural AI Spawner 1.2.6 下载链接
SoulLink Procedural AI Spawner 1.2.8下载链接
SoulLink Procedural AI Spawner 1.2.9下载链接
SoulLink Procedural AI Spawner 1.2.14下载链接
SoulLink Procedural AI Spawner 1.2.16下载链接
SoulLink Procedural AI Spawner 1.2.17下载链接
SoulLink Procedural AI Spawner 1.2.18下载链接
SoulLink Spawner 1.3.3下载链接
SoulLink Spawner 1.3.8下载链接
SoulLink Spawner 1.4.1下载链接
SoulLink Spawner 1.4.2下载链接
SoulLink Spawner 1.4.3下载链接
SoulLink Spawner 1.4.4下载链接
SoulLink Spawner 1.4.5下载链接
Now with 2D spawning and Advanced Wave Spawner!!!
Upgrading from Version 1.2.18
It is recommended that you completely remove the SoulLink folder before updating to version 1.3.x. Please make a backup before removing any folders. This version has some project reorganization changes so do not install on top of an earlier version. Before upgrading, please read the Upgrade Guide here:
SoulLink Spawner Upgrade Guide
What is SoulLink Spawner?
With SoulLink Spawner, you can avoid the tedious and time-consuming task of manually placing populations of animals, enemies, and other objects in your game world. Instead, let SoulLink Spawner manage your populations based on biomes, areas, regions, time of day, weather, seasons, quests and other conditions. You decide how many spawns will be in your world at one time and SoulLink Spawner will spawn and despawn them as necessary as your player moves throughout the game world. You control the spawning/despawning ranges as well as various restrictions such as elevation and slope angle. You can even restrict your spawns based on layers.
SoulLink Spawner is a stand-alone asset designed to work with any player controller and any third party AI asset that supports object pooling. This asset will also be included as part of the upcoming SoulLink Artificial Intelligence System asset. If you purchase this package now, your cost of the AI system will be reduced accordingly.
IMPORTANT: SoulLink Spawner is NOT an AI system. Demo videos and screenshots contain AI and other content not contained in this package and are for demonstration purposes only. The Playable Demo video is of an upcoming example game that is not yet available.
Showcase Games
Star Command 2D and Nightmare Island are third party games that won first place in SoulLink Spawner game contests. These games are available to play at the following links:
新增 2D 产卵和高级波浪产卵器
从 1.2.18 版升级
建议您在升级到 1.3.x 版之前完全删除 SoulLink 文件夹。此版本有一些项目重组变动,因此请勿安装在早期版本之上。升级前,请阅读此处的《升级指南》:
SoulLink Spawner 升级指南
什么是 SoulLink Spawner?
有了 SoulLink Spawner,您就可以避免在游戏世界中手动放置动物、敌人和其他对象的繁琐耗时任务。相反,让 SoulLink Spawner 根据生物群落、区域、地区、时间、天气、季节、任务和其他条件来管理您的种群。您可以决定同一时间在您的世界中会有多少新生生物,当玩家在整个游戏世界中移动时,SoulLink Spawner 会根据需要生成和移除新生生物。您可以控制产卵/破卵范围以及各种限制条件,如海拔高度和斜坡角度。您甚至可以根据层数限制产卵范围。
SoulLink Spawner 是一个独立的资产,可与任何玩家控制器和任何支持对象池的第三方人工智能资产配合使用。该资产还将作为即将推出的 SoulLink 人工智能系统资产的一部分。如果您现在购买此软件包,人工智能系统的成本将相应降低。
重要提示:SoulLink Spawner 不是人工智能系统。演示视频和截图中包含的人工智能和其他内容不包含在本软件包中,仅供演示之用。可玩演示视频是一个即将推出的示例游戏,目前尚未提供。
展示游戏
Star Command 2D 和 Nightmare Island 是在 SoulLink Spawner 游戏竞赛中获得第一名的第三方游戏。您可通过以下链接玩到这些游戏:
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