cg小白兔 发表于 7 天前

【更新】Figma Converter for Unity 5.2.2

本帖最后由 微笑的猫 于 2024-12-20 09:49 编辑


Figma Converter for Unity 系列索引

Figma Converter for Unity 2.0.9下载链接
Figma Converter for Unity 3.0.2下载链接
Figma Converter for Unity 3.0.6下载链接
Figma Converter for Unity 3.0.8下载链接
Figma Converter for Unity 3.0.9下载链接
Figma Converter for Unity 3.0.10下载链接
Figma Converter for Unity 3.1.0下载链接
Figma Converter for Unity 3.1.2下载链接
Figma Converter for Unity 3.1.3下载链接
Figma Converter for Unity 3.1.4下载链接
Figma Converter for Unity 3.1.5下载链接
Figma Converter for Unity 3.1.7下载链接
Figma Converter for Unity 3.1.8下载链接
Figma Converter for Unity 3.1.12下载链接
Figma Converter for Unity 3.1.13下载链接
Figma Converter for Unity 3.1.16下载链接
Figma Converter for Unity 3.1.17下载链接
Figma Converter for Unity 4.0.2下载链接
Figma Converter for Unity 4.2.0下载链接
Figma Converter for Unity 4.2.2下载链接
Figma Converter for Unity 5.0.2下载链接
Figma Converter for Unity 5.1.0下载链接
Figma Converter for Unity 5.1.1下载链接

With this asset, you can transfer your layout from Figma to Unity in one click!
ALL ASSETS FROM THE DEPENDENCIES TAB ARE OPTIONAL

Figma Converter for Unity:
• Preserves the hierarchy of the Figma project;
• Imports PNG and JPG files;
• Updates already imported projects;
• Creates prefabs;
• Downloads TTF fonts and creates TextMeshPro fonts;
• Doesn't create sprite duplicates;
• Auto-colorization of single-color sprites to white for color overlay;
• Creates scene backups;
• Automatically creates components:
• Image, RawImage, SpriteRenderer;
• Unity.UI.Text;
• TextMeshPro Text;
• Button;
• InputTextField,
• HorizontalLayoutGroup;
• VerticalLayoutGroup;
• GridLayoutGroup;
• Works with additional assets from the "Dependencies" tab;
• Works with UITK (extension to support UITK sold separately);
• Works with Nova UI;
• Supports any OS;
• Templates are included inside the asset;
• Detailed manuals are included inside the asset and are also available on the developer's website;
• Live technical support;



使用该资产,您可以一键将布局从 Figma 传输到 Unity!
依赖关系选项卡中的所有资产均为可选资产

用于 Unity 的 Figma 转换器:
- 保留 Figma 项目的层次结构;
- 导入 PNG 和 JPG 文件;
- 更新已导入的项目;
- 创建预制板;
- 下载 TTF 字体并创建 TextMeshPro 字体;
- 不会创建重复的精灵;
- 将单色精灵自动着色为白色,以便叠加颜色;
- 创建场景备份
- 自动创建组件:
- 自动创建组件:Image、RawImage、SpriteRenderer;
- Unity.UI.Text.TextMeshPro
- Unity.UI.Text
- 按钮
- 输入文本字段
- 水平布局组
- 垂直布局组
- 网格布局组;
- 可与 “依赖关系 ”选项卡中的其他资产一起使用;
- 可与 UITK 协同工作(支持 UITK 的扩展需单独购买);
- 与 Nova UI 协同工作;
- 支持任何操作系统;
- 模板包含在资产中;
- 资产中包含详细的使用手册,也可在开发者网站上获取;
- 实时技术支持;




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