ProInstance Tools Plugin 1.27 适配UE5.5高质量物体摆放网络放置
ProInstance Tools is a lightweight set of tools to control mesh or actor placement using procedural generation with easy to understand and unified settings. It can help you avoid doing lots of repetitive tasks in level or environment design.
Features:
Almost endless ways to place meshes/actors
Self-explanatory unified settings
Snapping and alignment to a surface below
Instant switching between component types: Static Mesh, Instanced Static Mesh (ISM), Hierarchical Instanced Static Mesh (HISM) and any other Actor Class
Ability to manage transform settings either per instance or for all at once
Controlled randomization using seed number
Quick access to ProInstance types from new custom category in Place Mode
Bake function (converting to separate Static Meshes or Actor Classes)
5 ProInstance types
Lightweight
Custom icons
Can improve performance and reduce drawcalls
Designed to be as easy to use as possible
ProInstance types:
Circle
Grid
Path
PathScatter
Scatter
ProInstance Tools 是一套轻量级工具,可通过易于理解和统一的设置,使用程序生成来控制网格或演员的放置。它可以帮助您避免在关卡或环境设计中进行大量重复性工作。
功能:
几乎无穷无尽的网格/演员放置方式
不言自明的统一设置
与下方表面进行捕捉和对齐
组件类型之间的即时切换: 静态网格、即时静态网格(ISM)、分层即时静态网格(HISM)和任何其他角色类
可管理每个实例或所有实例的变换设置
使用种子数控制随机化
在 “放置模式 ”中通过新的自定义类别快速访问 ProInstance 类型
烘焙功能(转换为独立的静态网格或演员类)
5 种专业实例类型
轻量级
自定义图标
可提高性能并减少绘制调用
设计尽可能简单易用
专业实例类型:
圆形
网格
路径
路径散点图
散点图
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