cg小白兔 发表于 2025-3-25 16:57:57

Slash and Hit VFX (with SFX)适配UE5.0 刀光轨迹魔法特效
























Description
Well organized assets, high visual qulity with efficiency and good optimization!!

Override parameters for Scalable Size,Custom Color(HUe) etc..easy to use!!Dont need to understand NiagaraSystem!

The name of VFX has keyword: "Trail" means this VFX Niagara system need to be attached on the weapon(mesh).Thus it will follow the Weapon automaticly.

However,The name of VFX has keyword: "Slash" means this VFX Niagara system is a Disc-Shape VFX.Need Rotate it via transform to match the action of Character.

All VFX have Corresponding SFX which are made by Ourself.Please feel free to use them in Your Project.

27 types of Unique VFX (13 types Slash VFX for 13 types of weapon pair with 13 types of Hit VFX + 1 block VFX).

and Two additional VFX : one for Pure Refraction Trail, one for Tiptop Trail.

There are two Example in the Demo Map. Pls Check them out to get the ideal how to Implement~ Its easy I believe!!

.See if you can find out some keywords below(Also see in the Preview video).Maybe There are something useful for Your Project

Stick/Rod+PhysicHit/MagicStaff/Wand+WindHit/Sword+ColdWeaponHit/Spear/Halberd+AttributeHit/Hammer/Flail+GroundHit/Dagger/Knife+BlockHit/VfxWhip/Urumi+BasicHit/Katana/Blade+RefractionHit/Axe//Hatchet+FireHit/CurvedSwoed/BroadSword+GushHit/Reaper/Scythe+RiftHit/Claw/Talon+BloodHit/Fist/Gloves+KnockHit


说明
精心组织的资产、高视觉质量、高效率和良好的优化!

可覆盖可缩放尺寸、自定义颜色(HUe)等参数,使用方便!无需了解尼亚加拉系统!

VFX 名称中有一个关键词:“Trail”(跟踪),意思是这个 VFX 尼加拉系统需要附着在武器(网格)上,因此它会自动跟踪武器。

然而,VFX 名称的关键字为 “Slash”,则表示该 VFX 尼加拉系统是一个圆盘形状的 VFX,需要通过变换将其旋转以配合角色的动作。

所有的视觉特效都有相应的 SFX,这些 SFX 都是我们自己制作的,请在您的项目中随意使用。

27 种独特的视觉特效(13 种对砍视觉特效用于 13 种武器,13 种命中视觉特效 + 1 种格挡视觉特效)。

以及两个额外的视觉特效:一个是纯折射轨迹,另一个是尖顶轨迹。

演示地图中有两个示例。请查看它们以获得理想的实施方法~ 我相信这很容易!.....!

看看您是否能找到下面的一些关键字(也可在预览视频中看到)。

棍/棒+物理攻击/魔法杖/杖+风系攻击/剑+冷兵器攻击/矛/戟+属性攻击/锤/帆+地系攻击/匕首/刀+格挡攻击/VfxWhip/Urumi+基础攻击/卡塔纳/刀+折射攻击/斧/斧斧+火焰攻击/弯刀/阔剑+涌流攻击/收割者/镰刀+裂缝攻击/爪/长剑+血系攻击/拳/手套+敲击攻击





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