Sky Master ULTIMATE 3.3c unity3d asset unity插件下载 unity3d
插件名称:Sky Master ULTIMATE 3.3c插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Sky Master ULTIMATE 3.3c unity3d asset unity插件下载 unity3d
Sky Master ULTIMATE系列索引:
Sky Master ULTIMATE 3.4.9下载链接
Sky Master ULTIMATE 3.4.10下载链接
Sky Master ULTIMATE 4.0下载链接
Sky Master ULTIMATE 4.2b下载链接
Sky Master ULTIMATE 4.6下载链接
Sky Master ULTIMATE 4.8.7下载链接
http://v.youku.com/v_show/id_XMzE5MzQ5NzIwOA==.html
http://v.youku.com/v_show/id_XMzE5MzQ5MjIxMg==.html
Requires Unity 5.1.1 or higher.
Sky Master is a Dynamic Sky, Weather, Cloud & Ocean solution for Unity. It includes one draw call Volume Clouds, an Ocean system, GI Proxy for Global Illumination & a physically based Sky Rendering system with atmospheric scattering. The Sky Manager provides automatic or on demand day/night cycle & smooth weather transitions.
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Volume Cloud shaping & night sky (v3.3)
New Moon system & mobile assets (v3.3)
Sky Master v3.0: Atoll Demo
Snow & Glass Demo | Airplane Demo
InfiniGRASS Demo
Sky Master v2.0 Demo
The skybox mode offers complete integration with Unity 5 and all its features (IBL, GI, Skybox).
Sky Master Demo | Unity 5 Ocean Demo
Volumetric Clouds Fly through Demo Global Illumination Demo - Atrium
Advanced particle effects like global/local Turbulence & Attractors, Particle sticking- propagation-spreading & particle to particle collisions (ideal for ice/fire simulation), Tornadoes, Volumetric Fog/Smoke, volcanic eruption & lava flow, rain, chain lightning & more are also included.
Create spectacular skies, dynamic clouds and weather systems, with time of day and seasonal changes. Use indirect lighting with Global Illumination Proxy system.
The system has been created to deliver realistic Skies & Weather effects, with seasons and dynamic clouds, scalable depending on the hardware target. Sky Master works on all platforms (most modules of v3.2 are mobile ready*, some modules like the volumetric fog are Desktop only. The mobile version of all features will be integrated in the configurator in v3.3 of the asset).
The new in v3.0 Ocean system provides a complete water solution, with shore lines, underwater, multiple wave options and fast speeds.
For details on mobile platform support for the various Sky Master v3.0 modules and demos for testing on Android, please contact me in the support email or the forum thread.
Sky Master v3.3 features:
New moon positioning, fading & phases system with accurate lighting from sun, based on latitude/longitude and TOD
New volume cloud shaders, with atmospheric scattering
New galaxy system, with dynamic stars
Eclipses handling
Complete mobile demo scene
New river flow shader
New Sky Master v3.2 features:
New volume cloud shaping feature, for customized cloud formations
New enchanced GI Proxy demo scene & controls
Underwater transitions on actual wave height option & controls
Added first version of mobile water (supports toon texture, reflection, transparency, foam & shore FX, specular, fresnel control, local waves & interaction with player, gerstner waves, optimized performance)
Added local wave controls
Sky Master ULTIMATE v3.0 Features
Extreme optimization, all systems working together (sky-ocean-volume clouds-shader clouds) may take as little as 4ms CPU usage or less.
Ocean - Water system
Spectacular & performant bodies of water
Underwater emulation (fog, caustics, sun beams, transition works from water level)
Reflection and refraction
Foam and shore lines
Presets (e.g. Ocean, River, Lake, Atoll)
Extremely fast GPU based solution
Wave height calculation & floating objects
Point light support
Local waves & ripples
?Volumetric clouds
New fade in/out system
New shader with scatter effect for realism
New vertical formation option
Point light interaction for volumetric lightning
Smooth cloud motion & wind emulation
Particle rotation stabilization system on Camera roll
New dynamic lightning system, with branches & glow effect
Moon phases
Latitude / Longitude based Sun Positioning
Snow System
New snow & mud puddle shader, for meshes and Unity terrain, SM2.0-3.0 support
Gradual snow coverage & melt away
Integration with InfiniGRASS asset, Unity & SpeedTree trees-billboards, meshes.
Liquids
New water drops on camera shader, with refraction & water drop motion
Screen freeze effect integrated in the shader
Volume Lit particles
Particle shader that receives light (directional & point/spot light)
Shader Based Cloud Dome for emulation of higher clouds
Sky Master Editor - Configurator - Library
Global configurator for easy sky-ocean creation & control of Sky Master systems
Particle scaler
Library with ready to use sky, water & cloud presets
Volume Weather
New Volume Weather module that uses the volumetric clouds & fog for realistic weather effects.
New refractive rain & splashes
Weather events system
New Airplane - Boat - Atoll demos/mini games
Sky Master ULTIMATE v2.0 Features
Volumetric fog as image effect, for spectacular atmospheric effects, with precision gradient color control
Centralized Volumetric fog and sun beams control with preset system, for easy access to various settings.
Speed Tree integration and seasonal color control of Unity terrain placed trees
New special effects like chain lightning, Refractive lit rain, ice spreading, flocks
Custom Prefab Creation scene, with detailed Instructions to help put together a custom prefab
Volumetric cloud enchancements including TOD control & sprite sheet use for texture variety.
Volumetric cloud shadows & lightning
New lightning modes with line rendering, for extra detailed effects
Integration with Horiz(ON) asset
New moon rendering controls and presets
New preset samples for sky rendering, fog and clouds, ready to use directly in game
NEW(v1.5)-Complete integration with Unity 5 & all its features (IBL, GI, Skybox) with the new skybox mode.
NEW(v1.5)-Artistic dynamic effects in sky shading (e.g. heat haze shimmering, sepia)
NEW(v1.5)-New performance oriented shader & asset bundle & more ready to use prefabs.
NEW(v1.5)-Volumetric scatter fog shading for mesh and Unity terrains
REAL SKY - Physically based atmospheric scattering, for realistic sky rendering & Artistic special effects.
REAL CLOUDS - Dynamic cloud formations, affected by season and wind. Volumetric particle clouds & fog.
REAL SUN RAYS - Dynamic sun beams, with smooth transitions & occlusion system.
REAL WEATHER - Seasonal control of weather effects, with smooth transitions
REAL STORM - Heavy storm simulation, with dynamic cloud fronts, lightning & lighting effects
REAL TORNADO - Dynamic controllable tornadoes
REAL FREEZE - with Ice system, for ice spreading, propagation and stick to objects.
REAL VOLCANO -realistic volcanic eruption, smoke & lava flow. REAL LIGHTING - Global Illumination Proxy for indirect lighting.
IBL Proxy for Sky color based lighting.
Area lights Proxy (with point lights), GI enabled.
Support for Jove point lights for GI.
The framework is written in C# code and the source code is provided. The GI Proxy asset is bundled in the pack.
Videos
Sky Master ULTIMATE v3.0 video playlist
Sky Rendering | Volumetric clouds
Season Cycle | Volumetric Fog
Unity 5 Ocean
Mobile APK demo for Android (v3.3)
If you have any requests for new features or feedback and for Mobile demos, please visit the Unity forum thread.
For support, contact me via More info on the official website
**** Hidden Message *****
kankan~~~~~~~~~~~~~ Sky Master ULTIMATE 感觉不错哦 貌似很强大的插件。谢谢楼主。 要多少钱呀!{:4_88:} 没有钱 呀 see see see see~~~~ 666强大!!!!!!!!!!!!!! 好东西。不错号 这个真不错 好牛逼的资源啊啊啊啊啊啊啊 啊 感谢分享~ 学习学习,感谢楼主 很有用谢谢分享 不知道手机端可不可以用 ji'ji'ji'ji'v'i'v't'yi'v 阿迪斯打撒打撒 带骨骼!赞的不行不行的,刷回复刷得快死了
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