Scanline Highlight Shader 1.2 unity3d asset U3D插件下载 unity官网
本帖最后由 如果没有感觉 于 2018-5-24 12:31 编辑插件名称:Scanline Highlight Shader 1.2插件官网:访问官网
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Scanline Highlight Shader 1.2 unity3d asset U3D插件下载 unity官网
Requires Unity 5.3.2 or higher.
About:
A material shader that highlights your game objects with a virtual scanline and rim highlight.
Inspired by the loading screens props and object highlighting from your favorite post-apocalyptic and radiation filled RPG.
The line texture can be replaced to make horizontal or diagonal lines. It can also be changed to a completely different texture, whatever strikes your fancy!
The shader only uses the red (R) channel of the line mask.
This shader is neatly placed under the 'Scanline Highlight' shader category containing the 'Diffuse' and 'Bump Diffuse' shaders.
A detailed documentation (.pdf format) about the shader is included in this package.
Potential future updates (free):
PBR (metalness workflow) (added)
Scanline displacement (added)
Through-obstruction visibility (added)
Included shaders:
(SH = Scanline Highlight)
SH Diffuse
SH Bump Diffuse
SH Monochromatic
SH Monochromatic Unobstructed
SH Bicolor
SH PBR (metalness workflow)
Adjustable variables:
Diffuse color
Diffuse texture
Normal texture
Metallic
Smoothness
Line texture
Highlight color
-Line tiling (x-axis)
Line tiling (y-axis)
Line movement speed (x-axis)
Line movement speed (y-axis)
Rim highlight visibility
Line visibility
Highlight color overlay visibility
Included textures:
Checker diffuse texture (512x512)
Checker normal texture (512x512)
Line texture thin (32x32)
Line texture normal (32x32)
Line texture thick (32x32)
Excluded:
All models used to display this shader are NOT included in this package.
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