Spine2Unity Native Animation 1.6 unity3d asset Unity3d编辑器下载 U3D论坛
本帖最后由 如果没有感觉 于 2017-5-28 14:06 编辑插件名称:Spine2Unity Native Animation 1.6插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Spine2Unity Native Animation 1.6 unity3d asset Unity3d编辑器下载 U3D论坛
This extension requires one license per seat
Requires Unity 4.6.0 or higher.
Require Unity 4.5+ or Unity 5.0+
Feature:
- Can work for all version Spine version 1, 2 & 3.
- Calculate and record from export process, NOT require update or recalculate in runtime for highest CPU performance.
- None Script or library requirement in editor or runtime.
- Full create Skeleton, mechanism and Unity native Animation, easy to reusable Skeleton and animation with many characters you have.
- Prefer render by Sprite Renderer, Mesh and Skinned Mesh are also supported. - Image render in scene is most beautiful with pixel perfect and NOT blur texture.
- Auto create Atlas Sprite, easy to scale atlas image with any size you want.
- Easy to change Sprite in any bone of skeleton, it's also support for dynamic loading from AssetBundle or images for network.
- Very Easy to add plugin object(with itself skeleton,animation, or particle effect) for any bone of objects.
- Support export to UGUI & UGUI Animation.
Limitation:
- Not support IK mode yet.
- Animation by skinmesh is not exactly in some case.
If you using with by skinmesh please use by Spine support for better animation, If you want to reusable skeleton, animation, saving resource, full editable and easy customize character, easy to dynamic loading, this Tool is the best choose for you.
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非常感谢分享 非常感谢 thanks for sharing...
zhen de hao kan 可以直接在Unity使用Spine吗 {:4_86:}{:4_86:} 谢谢分享 看看这个插件 greate!!!! spine转ugui的插件找了好久了 非常感谢 正好需要 非常好 感谢楼主的分享~ 谢谢分享 66666666666666666666666666666666 nicenicenicenicenice
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