如果没有感觉 发表于 2017-3-30 10:59:59

UFPS with Photon Project 5.5.0 unity3d asset Unitypackage插件 ios开发


插件名称:UFPS with Photon Project 5.5.0插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
UFPS with Photon Project 5.5.0 unity3d asset Unitypackage插件 ios开发

同属于UFPS的插件索引:

AI Add-on for UFPS 0.1.1b下载链接
UFPS Photon Multiplayer Starter Kit 0.5.0下载链接
UFPS Photon Multiplayer Starter Kit 0.6.0下载链接
UFPS Photon Multiplayer Starter Kit 0.6.1下载链接
UFPS Photon Multiplayer Starter Kit 1.0下载链接
UFPS Photon Multiplayer Starter Kit 1.0.1下载链接
UFPS:Ultimate FPS 1.4.7c下载链接
UFPS:Ultimate FPS 1.4.8下载链接
UFPS:Ultimate FPS 1.4.9下载链接
UFPS:Ultimate FPS 1.5.0下载链接
UFPS:Ultimate FPS 1.5.1下载链接
UFPS:Ultimate FPS 1.5.2下载链接
UFPS:Ultimate FPS 1.6下载链接
UFPS:Ultimate FPS 1.7下载链接
UFPS:Ultimate FPS 1.7.1下载链接
UFPS:Ultimate FPS 1.7.3下载链接
UFPS:Ultimate FPS 1.7.4下载链接
UFPS:Ultimate FPS 1.7.5下载链接
UFPS:Ultimate FPS 2.1.9下载链接




Requires Unity 5.2.3 or higher.
Requires UFPS : Ultimate FPS
Includes Photon PUN Free (stripped).

MANUAL                RELEASE NOTES
FEATURES            FAQ

PLEASE NOTE:
? Difficulty level: Advanced
? Requires C# scripting skills.
? Please read the disclaimers at bottom before buying.

What is this?
An add-on for UFPS to hook your game up with the Photon Cloud. A framework of wrapper scripts allowing you to get started on a game without worrying about compatibility between UFPS and Photon Unity Networking, with lots of gameplay fundamentals already taken care of. Use it for learning, for cloud-based multiplayer games, or just as a bag of tricks for implementing your own multiplayer solution.

Features

? Authoritative Master Client and distributed game logic. Damage, death, score, inventory, pickups, player states and bullet paths are authoritative

? Master Client handover during game (if master leaves, the game keeps running and another player becomes master)

? Simple prediction and interpolation of player position

? Damage and score tracking for bullets, explosion splash damage and kill zones (who set off the chain explosion gets the frag)

? Crash popup for standalone & webplayer builds. Alerts you at first sign of unstable execution


Demo features
? Implementation of classic, old-school Team Deathmatch gameplay
? Unlimited teams with their own player body models, spawnpoints, names and colors
? Scoreboard for Deathmatch and Team Deathmatch
? Team-colored player nametags that fade out behind obstacles
? Match logic with time limit
? An awesome deathmatch level, Helipad Escape, courtesy of the ProBuilder team
? Simple Robber and SWAT prototype characters
? A very simple chat :)

Base UFPS features supported (so far):
? Camera, controls & player body / animation system
? UFPS player events triggered over the network (crouching, running, sliding, aiming, etc.)
? Projectile weapons with FX (muzzleflashes, shell casings, impact effects & decals)
? Hand grenades and explosions with cover detection
? Damage types and tracking
? Pain hud with directional damage arrows
? Melee combat
? Spawnpoints
? Kill zones
? Ragdolls
? Inventory and pickups
? Rigidbody physics
? Moving platforms
? Triggers and switches
? Falling damage
? Prop destruction
? Ladders

DISCLAIMERS:
?This is not a complete game template. It is intended as a bridge between Photon PUN and UFPS only, with simple gameplay examples.
? Requires C# scripting skills. To add custom gameplay you will need a decent understanding of Unity, C#, UFPS and Photon concepts




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parkjinwoo 发表于 2017-4-2 00:26:00

thanks for sharing...
zhen de hao kan

Cac1230903 发表于 2017-4-2 19:29:54

Thanks!!!!!!!!!!!!!!!!

a87645507 发表于 2017-5-1 13:58:00


Thanks!!!!!!!!!!!!!!!!

DarkWood 发表于 2017-5-8 23:20:11

试一下。。。。

yx5516 发表于 2017-5-14 16:21:15

谢谢分享!

femic 发表于 2018-3-17 20:10:36

谢谢分享

yl25349558 发表于 2020-2-29 13:34:46

感谢楼主,很厉害
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