SpriteSharp — Mesh Optimizer 2.4.1.0 Unity3d编辑器
本帖最后由 神妈 于 2018-8-31 11:12 编辑插件名称:SpriteSharp — Mesh Optimizer 2.4.1.0 插件官网:访问官网
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SpriteSharp — Mesh Optimizer 2.4.1.0 unity3d asset Unity3d编辑器下载,unity3d shader下载。
http://i2.tiimg.com/11450/5bf88ef558b0d940.jpg
http://i2.tiimg.com/11450/7f318545edc3c9f8.jpg
http://i2.tiimg.com/11450/4e44c289d00e179b.jpg
http://i2.tiimg.com/11450/fada30a10fd665ff.jpg
This extension requires one license per seat
Requires Unity 5.1.3 or higher.
SpriteSharp is an efficient solution for generating better meshes for sprites, helping reduce your 2D scene total polygon count, draw call amount, overdraw and CPU load.
SpriteSharp extends built-in Unity mesh generation with tweakable options, allowing you to get the best performance out of your 2D game.
See the comparisons images, they speak for themselves!
Free evaluation version is also available upon request.
Forum discussion thread
Highlights:
- Seamless Unity editor integration.
- Achieves lower CPU load and fewer draw calls.
- Especially useful when working on complex scenes and developing for mobile platforms, where overdraw is often a problem.
- Fast processing even for complex sprites.
- Per-project sprite mesh settings.
- Precise and Alpha Separation processing methods for even less overdraw.
- Rectangle Grid processing method for vertex shader effects.
- Sprite Dicing feature for tighter sprite atlas packing.
- Includes both compiled DLL and source code for your convenience.
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支持,看起来还不错 谢谢分享!! 楼主好人一生平安。。。。 真正有用的好东西! thankssssssssss 支持,看起来还不错
顶顶顶。。。。 支持!!!!!!!!!!!!!! 勾搭个梵蒂冈发的 SpriteSharp — Mesh Optimizer 2.4.1.0 Unity3d编辑器[修改] {:4_86:}{:4_87:}{:4_88:} 支持,谢谢分享 看看看看
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