手游小结巴 发表于 2017-9-1 20:57:33

Obi Rope 3.1.1 unity3d asset Unity官网 Unitypackage插件下载


插件名称:Obi Rope 3.1.1插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Obi Rope 3.1.1 unity3d asset Unity官网 Unitypackage插件下载

Obi Rope系列索引:

Obi - Advanced Rope Simulation 1.1下载链接
Obi Rope 3.2下载链接
Obi Rope 4.0.2下载链接
Obi Rope 4.1下载链接


http://v.youku.com/v_show/id_XMzIwNjcwODgyOA==.html

http://v.youku.com/v_show/id_XMzIwNjcwNTM0NA==.html


http://i2.nbimg.com/11450/66a9bf3cfa25650e.jpg


http://i2.nbimg.com/11450/0eea9616a4def69c.jpg

http://i2.nbimg.com/11450/b6c666df61720b2e.jpg

http://i2.nbimg.com/11450/031303ffdfc7866b.jpg




Requires Unity 5.6.0 or higher.
Obi is a multithreaded CPU particle-based physics framework for Unity. Cloth, rope, and fluid simulation are available as separate packages.

With Obi Rope you can create ropes in a matter of seconds, with complete control over their shape and behavior. The ropes can collide with the environment and with each other, and can be attached to rigid bodies.

It is available for Windows, Mac, iOS and Android, more platforms to come. This system is NOT based on rigid bodies and joints, unlike other rope solutions. This is based on Obi particles, which makes it more lightweight, detailed, and unconditionally stable.

Works together with Obi Cloth and ObiFluids, delivering seamless integration and inter-collisions between cloth, fluid and ropes.

Features:

- Procedural smooth mesh generation using splines, complete with tangent space updating and normal map support. No need to manually generate geometry for your ropes.
- Change rope length at runtime. - Tearable/cuttable rope. - Closed loops. - Two-way rigid body interaction.
- Modular solver: don't waste performance, only use the constraints your rope needs.
- Per module adjustable solver iteration count.
- Bending constraints.
- Per particle pin constraints.
- In-editor simulation preview.
- Easy-to-use editor particle tools: selection, brush selection, paintbrush, property smoothing...
- Simulation state gets serialized -> save your ropes mid-simulation->instantiate them already warm-started.
- Supports all standard Unity colliders.
- Automatic camera culling: non-visible ropes do not update their simulation.


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tewulex 发表于 2017-9-13 17:26:18

非常感谢你

ybbvj2277 发表于 2017-9-25 10:07:35

非常感谢你

chesschina 发表于 2017-10-12 04:29:28

Tnx manTnx manTnx manTnx man

reza.darooei 发表于 2017-10-12 06:08:10

awesomeeeee dude

lblzx 发表于 2017-11-11 15:53:53


非常感谢你

Chaiker 发表于 2017-12-6 11:09:45

Nice asset!

newhh2002 发表于 2018-2-2 11:11:16

多谢老板!

rocampo 发表于 2018-2-5 08:13:23

Thank you Thank you

acttogreen 发表于 2018-2-9 01:41:00

thank you for sharing

omarca14 发表于 2018-3-10 13:51:25

thanks for the package

王杰 发表于 2018-7-28 15:47:22

感谢楼主

sd3314480 发表于 2018-8-20 11:32:37

谢谢分享

tiaoshiok1 发表于 2019-7-21 17:09:39

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yl25349558 发表于 2020-3-5 22:36:05

很好的资源,找了好久

ganludonghua 发表于 2022-1-11 14:01:11

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