liuyuchen
发表于 2018-2-13 21:17:32
太棒啦!!
nj525
发表于 2018-4-8 15:08:34
Thnanks for sharing
KKKKKK
发表于 2018-11-6 09:54:21
看下咯看下咯看下咯看下咯
zhangjinlong_00
发表于 2019-3-14 14:27:54
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yl25349558
发表于 2020-3-1 10:17:53
威武。。。11111111111
gczxcyd
发表于 2020-7-21 22:26:29
看一看~
coldestheaven
发表于 2021-7-6 19:25:29
Grid, navmesh and point graphs, so you've got 3 types of graphs included. Automatic navmesh generation to save you from doing it manually. Fully multithreaded so it will barely affect the frame rate. Path post-processing using raycasting, smoothing and using the funnel algorithm. A single line of code for a pathfinding call. Graphs can be saved to files. Local Avoidance both in the XZ and XY plane. Source code included. Supports updating graphs during runtime.
沥沥子
发表于 2021-8-23 17:19:44
Unitypackage插件 Unity官网 [修改]