Car Paint - Pro 3.1 unity3d asset Unitypackage插件下载 U3D插件
本帖最后由 浪浪 于 2018-7-21 09:35 编辑插件名称:Car Paint - Pro 3.1插件官网:访问官网
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Car Paint - Pro 3.1 unity3d asset Unitypackage插件下载 U3D插件
http://v.youku.com/v_show/id_XMzQxNjYwMjU5Ng==.html
http://i2.cfimg.com/11450/4f07a83118a8c82d.jpg
http://i2.cfimg.com/11450/730f2f98fad3955c.jpg
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http://i2.cfimg.com/11450/aeccc21f4018cc49.jpg
Requires Unity 5.5.0 or higher.
Car Paint Pro will help you to simulate next level photo-realistic visualizations of any kind metallic related materials. Reflective Clear Coat, Metallic Flakes with Procedural Flake Tool, Overlay, Fresnel, Base Glossiness & Diffuse. This shader is mostly recommended for high-end workstations.
▲ Documentation ▲ Facebook
▲ Car Paint Lite ▲ Website
What's Inside Pro Version
▲ 4 Pro Clear Coat PBR Shader with 8 subshaders ▲ Procedurally Generated Flakes Tool ▲ 43 Example Scenes ▲ 5 Environment Scenes ▲ 3 Detailed Car Models ▲ 30 Camera Animations ▲ 5 HDR Images.
Features:
▲ This Pro Shader is a complex material with four layers: a base diffuse layer, a base glossy layer, reflective coating layer, overlay layer, fresnel layer, metallic flakes layer, and clear coat layer. The material allows the adjustment of each of these layers separately.
▲ There are four shaders included. The regular car paint shader has a ‘Base Paint’ layer and a ‘Reflective Coating’ layer. There is also a shader with an extra ‘Overlay’ layer available, this could be used for dirt, wear and decals. Both of these layers have a transparent and a opaque variant.
▲ The shaders are built up with different layers, each layer has it’s own lighting and relevant settings.
▲The car paint shaders use maps to render the flakes. In order to ease the creation of these maps the package includes a tool for generating procedurally these maps.
Technical aspects:
▲ Optimized and polished prefabed models
▲ 8k & 4k Environment Textures
▲ Correct proportions
▲ Car Triangle Count 300k~
▲ Separated vehicles parts for Car Configurations
▲ Shaders are optimized for mobile, but example scenes are using Image Effects which may not work on mobile devices
Each element has been carefully crafted, with in-game use optimization in mind.
Enjoy beffio team!
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