Supported render pipelines:
-Standard;
-URP - ⚠ Note: ⚠ the scene gizmo is not available when using URP;
What is RLD?
RLD is a suite of well crafted level design tools that will enable you to build runtime level editors, modding tools, or any type of application/game that contains level design elements.
Note: This plugin serves as a kickstarter project and API for developers who want to build their own in-game level editors. It can not be used to build levels inside the Unity Editor. If you are looking for a level design plugin that works inside the Unity Editor, you can take a look at Octave3D-Level Design.
RLD works great with Runtime Spawner.
Presentation (Dungeon, Nature & Spherical World)
Learn to build a dungeon environment:
Let's Build a Dungeon!
Feature/UI tutorials:
Plugin Initialization
Scene & Asset Preparation
Prefab Libs & Runtime Prefab Picker
Object-to-Object Snap
Object Extrude Gizmo (Super Handy!)
Surface Snapping (Intro)
Surface Snapping (Spherical Surfaces)
Surface Snapping (Per Layer Settings)
More videos can be found here.
Try the Demos:
Dungeon
Nature
Spherical World
Note: RLD does not contain a save/load API. You might want to use a pack such as Easy Save - The Complete Save & Load Asset to implement saving and loading of scenes.
The models shown in videos in images are not included with the pack. They belong to:
Mana Station:
• Multistory Dungeons
NatureManufacture:
• Mountain Trees - Dynamic Nature
• Advanced Foliage Pack 2
• Advanced Rock Pack 2