本帖最后由 微笑的猫 于 2023-12-6 13:48 编辑
Ultimate Character Controller系列索引:
Ultimate Character Controller 2.1.4 下载链接
Ultimate Character Controller 2.1.5 下载链接
Ultimate Character Controller 2.1.7 下载链接
Ultimate Character Controller 2.2.3 下载链接
Ultimate Character Controller 2.3.1 下载链接
Ultimate Character Controller 2.3.3 下载链接
Ultimate Character Controller 2.3.5 下载链接
Ultimate Character Controller 2.4.4 下载链接
Ultimate Character Controller 2.4.6 下载链接
Ultimate Character Controller 2.4.7 下载链接
Ultimate Character Controller 2.4.8 下载链接
Introducing the most powerful character controller on the Asset Store. Opsive's Ultimate Character Controller is a professional, kinematic character controller designed for flexibility, modularity, and performance.
This package includes shooter, melee, magic, throwable, and flashlight items with a first and third person perspective.
✔️Unique Features
The controller contains many features not typically found in other character controllers - from the seamless first and third person perspective switch to the spring system which allows for fluid, procedural first person animations. Character models can be switched at runtime. The modular item system allows you to tune an item’s behavior to your exact specifications. Other unique features include the ability system, dynamic gravity, and being able to change the time scale on a per-character basis.
✔️Exceptional Quality and Modularity
Many assets try to do too much. The entire focus of the Ultimate Character Controller is to be a great character controller. The modular design allows for integrations with assets that excel in other areas.
✔️Just Getting Started?
Use the videos to get an overview of the system and then hit the ground running with the Character and Item Builder. You'll have a new character exploring your world in seconds.
✔️Advanced User?
You'll love the modular design and customization that the controller offers. More than 300 pages of documentation explains how the system works.
✔️Community
Our controllers have been used by tens of thousands of users. The controller was initially created in 2012 and it has been in active development ever since. Join our community to see where we are headed!
✔️Controller Features
• Kinematic Character Controller
• First & Third Person Camera Controller
• Seamlessly Switch Perspectives
• Dynamic Gravity System
• Character Model Switch
• Advanced Moving Platform System
• Extensible Ability System
• Procedural Spring Animations
• Full Body Awareness
• Split Screen Support
• Inverse Kinematics (IK)
• Dynamic Effects with Surface System
• Damage System
• Build Characters in Seconds
✔️Item Features
• Modular Design
• Wide Variety of Shootable Weapons
• Wide Variety of Melee Weapons
• Melee Block, Parry & Counter Attacks
• Jumping Melee Attacks
• Melee Recoil Animations
• Magic Items
• Throwable Items
• Flashlight
• Special Attacks
• Visible Trajectory Curve
• Pickup Objects
• Object Pooler
• Build Items in Seconds
✔️Abilities
• Align to Ground
• Align to Gravity Zone
• Damage Visualization
• Die
• Drive
• Fall
• Follow 2.5D Path
• Generic
• Height Change
• Idle
• Interact
• Item Equip Verifier
• Item Pullback
• Jump
• Lean
• Look At
• Move Towards
• NavMesh Movement
• Pickup Item
• Quick Start
• Quick Stop
• Quick Turn
• Ragdoll
• Restrict Position
• Restrict Rotation
• Revive
• Ride
• Rideable
• Rotate Towards
• Slide
• Speed Change
• Stop Movement Animatio
• Target Orbit
✔️Movement Types
• First Person Combat
• First Person Free Look
• Third Person 2.5D
• Third Person Adventure
• Third Person Combat
• Third Person Point & Click
• Third Person RPG
• Third Person Top Down
✔️Add-ons*
• Agility Pack
• Climbing Pack
• Deathmatch AI Kit
• Helicopter System
• PUN Multiplayer Add-On
• Save System
• Swimming Pack
• Ultimate Multiplayer - MP Game Modes
• Ultimate Seating Controller
✔️Integrations
• A* Pathfinding Project
• Adventure Creator
• Behavior Designer
• Cinemachine
• Control Freak
• Dialogue System for Unity
• Edy's Vehicle Physics
• Final IK
• FPS Mesh Tool
• High Definition Render Pipeline (HDRP)
• InControl
• Input System
• Interactor
• Master Audio
• NWH Vehicle Physics
• Playmaker
• Puppet Master
• Quest Machine
• RayFire
• Realistic Car Controller
• Rewired
• UMA
• Ultimate Inventory System
• Universal Render Pipeline (URP)
* Add-ons are a separate purchase.
向您介绍 Asset Store 上功能最强大的角色控制器。Opsive 的终极角色控制器是一款专业的运动式角色控制器,设计灵活、模块化且性能卓越。
该软件包包括射击、近战、魔法、可投掷和手电筒等项目,具有第一人称和第三人称视角。
✔️独特功能
从第一人称和第三人称视角的无缝切换到可实现流畅、程序化第一人称动画的弹簧系统,该控制器包含了许多其他角色控制器通常不具备的功能。角色模型可在运行时切换。模块化物品系统可让您根据自己的具体要求调整物品的行为。其他独特功能还包括能力系统、动态重力,以及可以根据每个角色的情况改变时间刻度。
✔️卓越的质量和模块性
许多资产试图做得太多。终极角色控制器》的全部重点就是成为一款出色的角色控制器。模块化设计允许与在其他领域表现出色的资产进行整合。
✔️刚刚入门?
先通过视频了解系统概况,然后使用角色和物品生成器快速上手。您将在几秒钟内创建一个新角色,探索您的世界。
✔️ 高级用户?
你一定会喜欢控制器提供的模块化设计和自定义功能。超过 300 页的文档解释了系统的工作原理。
✔️社区
数以万计的用户使用过我们的控制器。控制器最初创建于 2012 年,此后一直在积极开发中。加入我们的社区,了解我们的发展方向!
✔️ 控制器功能
- 运动角色控制器
- 第一和第三人称摄像机控制器
- 无缝切换视角
- 动态重力系统
- 角色模型切换
- 先进的移动平台系统
- 可扩展能力系统
- 程序化弹簧动画
- 全身感知
- 分屏支持
- 逆运动学 (IK)
- 表面系统动态效果
- 伤害系统
- 在数秒内创建角色
✔️ 项目功能
- 模块化设计
- 多种可射击武器
- 多种近战武器
- 近战格挡、招架和反击
- 跳跃近战攻击
- 近战后坐力动画
- 魔法道具
- 可投掷物品
- 手电筒
- 特殊攻击
- 可见弹道曲线
- 拾取物体
- 物品池
- 在数秒内建造物品
✔️ 功能
- 对齐地面
- 对准重力区
- 伤害可视化
- 死亡
- 驱动
- 坠落
- 遵循 2.5D 路径
- 通用
- 高度变化
- 闲置
- 互动
- 物品装备验证器
- 物品回拉
- 跳跃
- 倾斜
- 观察
- 移动到
- 导航网格移动
- 拾取物品
- 快速启动
- 快速停止
- 快速转弯
- 布娃娃
- 限制位置
- 限制旋转
- 复活
- 骑乘
- 可骑乘
- 旋转
- 滑动
- 速度变化
- 停止运动动画
- 目标轨道
✔️ 动作类型
- 第一人称战斗
- 第一人称自由视角
- 第三人称 2.5D
- 第三人称冒险
- 第三人称战斗
- 第三人称点击
- 第三人称 RPG
- 第三人称俯视
✔️ 附加组件*
- 敏捷包
- 攀爬包
- 死亡竞赛 AI 套件
- 直升机系统
- PUN 多人游戏附加组件
- 保存系统
- 游泳包
- 终极多人游戏 - MP 游戏模式
- 终极座椅控制器
✔️ 集成
- A* 寻路项目
- 冒险创建器
- 行为设计器
- 电影机
- 控制狂
- Unity 对话系统
- 艾迪的车辆物理
- 最终 IK
- FPS 网格工具
- 高清渲染管道 (HDRP)
- 输入系统
- 输入系统
- 交互器
- 主音频
- NWH 车辆物理
- 游戏制作器
- 木偶大师
- 任务机器
- 雷火
- 逼真的汽车控制器
- 重新接线
- UMA
- 终极库存系统
- 通用渲染管道 (URP)
* 附加组件需单独购买。
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