本帖最后由 微笑的猫 于 2024-5-22 16:51 编辑
插件名称:Fast Line Renderer for Unity - GPU Line and Particle System 1.4.0 | 插件官网:访问官网 | 版权协议:Red pine1.1 | 解压密码:通用密码 | Fast Line Renderer for Unity - GPU Line and Particle System 1.4.0
Fast Line Renderer for Unity - GPU Line and Particle System 1.4.0
Fast Line Renderer for Unity - GPU Line and Particle System 系列索引:
Fast Line Renderer for Unity - GPU Line and Particle System 1.3.4 下载链接
Fast Line Renderer for Unity - GPU Line and Particle System 1.4.1 下载链接
Fast Line Renderer for Unity - GPU Line and Particle System 1.4.2 下载链接
Fast Line Renderer works great on Windows, MAC, Linux, Android and iOS.
渐变、速度、旋转、线帽和广告牌都在GPU上运行,只需一次绘制调用,就可以将你的CPU释放出来,用于更重要的任务
Created by jjxtra, author of Procedural Lightning, Fast Line Renderer for Unity is a powerful, yet easy to use GPU based line renderer and particle system for Unity. CPU AND GPU performance is more than 10x what you will get from the Unity Line Renderer. Full C# source code and shader code is provided!
Fade, velocity, rotation, line caps and billboard are all run on the GPU in one draw call, freeing your CPU for more important tasks.
Fast Line Renderer contains an option to keep the lines the same radius regardless of distance too. See the included Readme.txt for details.
|
|