本帖最后由 微笑的猫 于 2024-1-17 14:58 编辑
Hurricane VR - Physics Interaction Toolkit系列索引:
Hurricane VR - Physics Interaction Toolkit 1.5 下载链接
Hurricane VR - Physics Interaction Toolkit 2.0.2 下载链接
Hurricane VR - Physics Interaction Toolkit 2.0.5 下载链接
Hurricane VR - Physics Interaction Toolkit 2.2 下载链接
Hurricane VR - Physics Interaction Toolkit 2.6.3.2 下载链接
Hurricane VR - Physics Interaction Toolkit 2.7.1 下载链接
Hurricane VR - Physics Interaction Toolkit 2.8.4.3 下载链接
Hurricane VR - Physics Interaction Toolkit 2.8.5 下载链接
Hurricane VR - Physics Interaction Toolkit 2.8.8.1 下载链接
Hurricane VR - Physics Interaction Toolkit 2.9 下载链接
Hurricane VR - Physics Interaction Toolkit 2.9.1b 下载链接
Hurricane VR - Physics Interaction Toolkit 2.9.1e 下载链接
Hurricane VR - Physics Interaction Toolkit 2.9.1f 下载链接
Hurricane VR - Physics Interaction Toolkit 2.9.1g 下载链接
Hurricane VR - Physics Interaction Toolkit 2.9.1i 下载链接
HurricaneVR is a complete VR Interaction Framework with a heavy emphasis on quality physics interactions. The Physics Hands are controlled by tuned PD Controllers enabling smooth and responsive hand physics, high quality collision, two handed holding, throwing, and interactions with your physics objects.
-All Major Headsets, XR Plugins, Unity versions 2019 and up are supported allowing you to target multiple devices and platforms.
Pairs well with the BW Style Hexabody Player Controller for a complete physics experience.
Be sure to give the Demo a try!
Discounted HexaBodyVR Bundle
Recent Updates
- Pose Zones
- Socketable Orientation UI Helper for multiple socket types
- Haptic Enhancements for Guns, Hand & Force Grabber, Hand and Held Object Collisions
- Force Grabber and Hand Grabber Hover and Grab Poses
- Pose swapping mechanic on held objects. Flip knives in your hand!
- Advanced Stabbing System w/ Customizable Stab Difficulty and Friction
- Brand new Examples scene loaded with demonstrations of asset features.
Grab Interactions
- Smooth and Responsive One and Two Handed Physics Grabbing
- Supports custom rigged hand models
- Advanced Pose Editor with per finger animations and bone mirroring
- Dynamic Auto Pose Solving using Physics
- Gravity Gloves or Force Grab style remote grabbing
- Line Grab - grab anywhere on the line w/ optional grip adjustment
- Dynamic Auto Poser Live Updates in editor view for quick pose creation
- Configurable one and two hand strength per grabbable
- Powerful socket system with easy filtering and auto scaling by mesh size
- SteamVR Finger Tracking Integration (Knuckles etc.)
Player Controller
- Sit / Standing Modes with Height Calibration
- Smooth locomotion with smooth and snap turning
- Player can crouch, sprint, and jump
- Teleport with dash to destination option
- Post Teleport collision safey check of hands and held objects
Weapon Examples
- Gun System and Gun Creation Editor
- Customizable physics based gun recoil
- Physics Based Bow and Arrows
- Advanced Stabbing System w/ Customizable Stab Difficulty and Friction
Samples included
- Physics interactables: Doors, drawers, dials, buttons, and levers, combination safe
- Over the shoulder backpack inventory with auto collect
- Auto collecting chest inventory
- Waist Holsters with configurable orientation
- Keypad door unlock
- SMG, Pump Shotgun, Pistol
- VRIK Example Scene
- UI Interactions
- EmeraldAI v3 Example
Integrations
HexaBody VR Player Controller
Final IK / VRIK Integrated with interaction system
Support:
Discord Support
Documentation
Example Scene Demo
This asset works with any render pipeline because it's a framework, not a 3d model package.
飓风VR是一个完整的VR交互框架,主要强调高质量的物理交互。物理手是由经过调整的PD控制器控制的,能够实现平滑和响应的手部物理,高质量的碰撞,双手握持,投掷,以及与物理对象的互动。
-支持所有主要的耳机、XR插件、2019年及以上版本的Unity,使您可以针对多个设备和平台。
与BW风格的Hexabody玩家控制器搭配得很好,可以获得完整的物理学体验。
请务必试一试Demo!
打折的HexaBodyVR捆绑包
最近的更新
- 姿势区
- 适用于多种插口类型的可插口方向UI助手
- 对枪支、手和力抓取器、手和手持物体碰撞的触觉增强。
- 力量抓取器和手部抓取器的悬停和抓取姿势
- 持有物体上的姿势互换机制。翻转你手中的刀!
- 先进的刺杀系统/可定制的刺杀难度和摩擦力
- 全新的实例场景,加载了资产功能的演示。
抓取互动
- 平滑和反应灵敏的单手和双手物理抓取
- 支持自定义装配的手部模型
- 带有每个手指动画和骨骼镜像的高级姿势编辑器
- 使用物理学动态自动解决姿势问题
- 重力手套或力抓的远程抓取方式
- 线路抓取--在线路上的任何地方抓取,并可选择调整抓握方式
- 编辑器视图中的动态自动Poser实时更新,用于快速创建姿势
- 可配置每个抓取物的单手和双手力量
- 强大的插座系统,可根据网格大小轻松过滤和自动缩放。
- 集成SteamVR手指追踪功能(指关节等)。
玩家控制器
- 带有高度校准的坐/站模式
- 平滑的运动,平滑和快速的转弯
- 玩家可以蹲下、冲刺和跳跃
- 瞬移,可选择冲刺到目的地
- 瞬移后对手和所持物体的碰撞安全检查
武器实例
- 枪支系统和枪支创建编辑器
- 可定制的基于物理学的枪支后坐力
- 基于物理学的弓和箭
- 高级刺杀系统/可定制的刺杀难度和摩擦力
样品包括
- 物理学的可交互性。门、抽屉、转盘、按钮和杠杆、密码保险箱。
- 肩背式背包的自动收集库存
- 自动收集胸部库存
- 可配置方向的腰部枪套
- 键盘开锁
- SMG,泵式霰弹枪,手枪
- VRIK示例场景
- UI互动
- EmeraldAI v3示例
集成
HexaBody VR玩家控制器
最终 IK / VRIK 与交互系统的集成
支持。
支持 Discord
文档
场景演示示例
这个资产可以在任何渲染管道中使用,因为它是一个框架,而不是一个3D模型包。
|