本帖最后由 微笑的猫 于 2024-8-14 12:30 编辑
插件名称:UGUI MiniMap | 插件官网:访问官网 | 版本:2.5.0 | 解压密码:通用密码 |
UGUI MiniMap 系列索引:
UGUI MiniMap 1.1 下载链接
UGUI MiniMap 1.3 下载链接
UGUI MiniMap 1.8 下载链接
UGUI MiniMap 1.8.8 下载链接
UGUI MiniMap 2.2.7 下载链接
UGUI MiniMap 2.5.1 下载链接
UGUI MiniMap 2.6.0 下载链接
UGUI MiniMap is a complete and easy-to-use MiniMap / WorldMap solution for Unity using the UGUI system. You can easily integrate any type of minimap you want for any genre of games like Racing, FPS, RPG, RTS, etc...
UGUI MiniMap是一个完整的、易于使用的MiniMap/WorldMap解决方案,用于使用UGUI系统的Unity。您可以为任何类型的游戏,如赛车、FPS、RPG、RTS等,轻松整合您想要的任何类型的迷你地图。
You can have it up and running as quickly as dragging and dropping one of the minimaps presets in your scene -> assign the main player in the inspector -> done.
你可以在你的场景中拖放一个预设的最小化地图--在检查器中指定主要玩家--完成,这样就可以快速启动和运行它。
A fast and powerful system that works on all platforms, including mobiles, using the Picture mode where you bake your map using the included automated bake tool, you can render your whole map using just one draw call, and for big maps, the bake tool also supports cluster baking allowing the map render to be baked in multiple areas for highly precise image details with a minimum performance cost.
一个快速而强大的系统可以在所有平台上运行,包括移动设备,使用图片模式,即使用附带的自动烘烤工具烘烤你的地图,你可以只用一个绘图调用来渲染整个地图,对于大地图,烘烤工具还支持集群烘烤,允许地图渲染在多个区域烘烤,以获得高度精确的图像细节,并将性能成本降到最低。
Features:
- Square and Circle Mini Map shape.
- RealTime and Picture Render Mode.
- Support for Build-In and Universal Render Pipelines.
- Optimized for Mobile platforms.
- Bake map render for performance.
- NEW: Support for cluster bake render for big maps.
- Fullscreen map transition.
- Fullscreen map navigation and zooming.
- Easy to reskin using only UGUI Images.
- Compass Bar.
- Border Icons.
- World map point markers.
- New RTS Camera Movement.
- Circle Border icons.
- Sector Grid.
- 3D and 2D Mode.
- Static or Dynamic rotation map.
- Hit / Damage Effect.
- World Map and Minimap
- Static Map mode.
- Circle Area for each icon.
- Support custom map masks.
- Create Waypoints / Icons easily in runtime.
- 2D Example scene.
- Panning Tweening.
- HoofdPunt indicator.
- Zoom In and Out.
- In Editor documentation.
- Easy to use (Drag and Drop).
- Customize icon color, size, sprite, etc.
- Animated Icons.
- Zoom Levels.
- Buttons items.
- Automatic bounds calculation.
- Clean code - C#.
- Well commented.
|
|