⚡Make your animations more attractive with procedural additive animation!
☄️ Bones Stimulator is component which will improve feeling of keyframed animations or add new motion to body elements of your game characters / creatures.
Provide additional rotation/position/scale motion to bones of your 3D model or simulate real muscle-like behaviour to make animations look more natural.
Algorithm is using custom physics math without any use of rigidbodies!
✍ Simply add Bones Stimulator to any bone of your character, choose which bones you want to stimulate and play with parameters, test it in playmode to find desired effect.
⚙ Component is highly optimized and delivers self-optimization features.
Package works on all SRPs! It's not shader related package.
(You just need to covert standard Demo materials for demo examples)