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Ambient Sounds - Interactive Soundscapes 系列索引:
Ambient Sounds - Interactive Soundscapes 1.2.3 下载链接
Ambient Sounds - Interactive Soundscapes 1.2.8 下载链接
Ambient Sounds - Interactive Soundscapes 1.2.12 下载链接
Ambient Sounds - Interactive Soundscapes 1.2.15 下载链接
Ambient Sounds - Interactive Soundscapes 1.2.17 下载链接
Welcome to Ambient Sounds
Purchase Ambient Sounds to create an Interactive Soundscapes system for your game.
Ambient Sounds is an easy-to-use sound system that organizes your tracks and effects into Sequences to create dynamic soundscapes for your game. The Event and modifier system allows you to control which sounds are being played in your ambient audio without writing a line of code.
You can keep an overview of your game audio through a Monitor window that shows debug information about which sounds are being played and why in real-time. Ambient Sounds also comes with a library of professionally composed and produced music and sound effects to get you up and running. Stop fiddling with dozens of individual audio scripts in your scene and take back control with Ambient Sounds!
Ambient Sounds allow you to:
Organize your audio clips into Sequences with combined playback settings
Play Sequences either globally or locally in a certain area of your game world
Pair multiple Sequences of background noises and music to create a unique soundscape for each location in your game
Blend seamlessly between soundscapes in different regions
Make Sequences interactive by controlling them through Requirements
Modify Sequences on the fly to react to Events in your game
Synchronize Playback between Sequences to make them start and end at the same time even if they are different in duration
Keep control over your Ambient Audio setup with comprehensive lists of all Sequences and conditions in your scene in the Ambient Sounds Manager Window.
Example use cases:
Create a forest soundscape that plays back different music and sounds (birds, frogs, branches breaking, wind rustling) depending on the time of day and/or weather;
Play sounds coming from random places around the player or a certain location;
Play more and more intense wind as the player scales up a mountain;
Change the music to a combat theme as the player gets attacked;
Slowly blend to a dark and moody soundtrack when the player enters a cave;
Make a sequence more and more intense by adding additional sequences that playback more music/sounds;
Play music faster as the game enters the final seconds before the time limit ends;
Automatically duck / mute music playback while dialogue audio plays;
Stop music playback as the player enters a building and resume as they leave again;
Play sounds around the player that follows the player’s movement as they weave a magical spell;
Quickly re-use the Ambient Audio Areas in different places of your game or in other projects.
Supported Unity versions
Unity 2017 and above.
About Procedural Worlds:
At Procedural Worlds, our mission is to empower people to create, automate and navigate worlds. Our products are easy to use, nicely integrated and well-supported.
We service indies, professionals and enterprises with our tools, and deliver custom projects for studios, enterprises and government. Our special power is that we have both a deep procedural technology stack, and an amazing team of experts, and we leverage this unique combination to create applications, games, sims, mapping and MMO / metaverse experiences at a fraction of the typical time and cost. Check out our gallery, and then contact us.
We are a Unity Partner, Intel Partner, and have been a top asset store publisher since we first launched Gaia in 2015. Our reviews over this time speak for themselves.
Our Products:
Bundles
World Building Bundle - 2021 Edition - Get another 20% off our most popular tools with this awesome bundle. It includes Gaia Pro 2021, Gena Pro, Ambient Sounds, Pegasus and SECTR 2019.
Tools
Gaia Pro 2021 - Gaia 2 is an introductory version of Gaia Pro. Gaia 2 expands on the original Gaia 1 with multi-terrain and biome support.
GeNa Pro - GeNa Pro is the big brother of GeNa 2. It is a complete rewrite and includes all of the capabilities of GeNa 2 plus the ability to create splines, rivers, roads and villages and to shape and fill your terrain with rocks, trees grasses and more.
SECTR Complete 2019 - A suite of performance-enhancing tools that enable open-world streaming, and massive mobile games and includes the latest techniques in audio occlusion and propagation.
Ambient Sounds - A tool that creates interactive soundscapes that also comes with professionally composed sound effects and music library.
Pegasus - A system that can drive anything along a path. Great for cut-scenes, and even has an ambient ai that supports formations, animation and local avoidance for your NPCs and animals!
Stamp Packs
As the inventor of the stamp concept, and obsessive landscape creators, we know a thing or two about stamps. Check out our Stamp Packs for a range of landscapes that work with Unity, our tools, and any other tool that supports the stamp concept.
Game Ready Levels
If you have our tools and would like some optimised levels to build your game around, or learn from then check out our Game Ready Levels.
Micro Biomes
Micro Biomes are small biomes that are designed to be mixed and matched to create more interesting environments with Gaia Pro 2021 and GeNa Pro.
Procedural Spawner Packs
We take some of the best modular assets in the store and make it easy for you to use them in your scene with Gaia Pro and GeNa Pro and our Procedural Spawner Packs. Bring your artistic vision to life and procedurally create in minutes what would take weeks or months by hand!
Upgrade Policy:
Every year as we further develop our products we may charge an upgrade fee of 20-50% of the full purchase price for the next major release of our software. Our updates are done in sync with the yearly Unity release cycle i.e. 2020, 2021, 2022 etc.
You are not obliged to upgrade to newer versions of our products and your product will continue to work on the Unity release it was targeted at, however, old versions of our products will not be supported on new versions of Unity.
Upgrades support the team so that we can continue to support our products and you.
Ambient Sounds 是一款易于使用的音效系统,可将音轨和音效组织成序列,为您的游戏创建动态音效。通过事件和修改器系统,您无需编写任何代码即可控制环境音效中播放的声音。
您可以通过监控器窗口了解游戏音频的整体情况,该窗口会实时显示正在播放的声音及其原因的调试信息。Ambient Sounds 还附带了一个由专业人员创作和制作的音乐和音效库,可让你轻松上手。别再在场景中摆弄几十个单独的音频脚本了,用 Ambient Sounds 重新掌控一切!
通过 Ambient Sounds,你可以
将音频片段组织成具有组合播放设置的序列
在游戏世界的特定区域全局或局部播放序列
将背景噪音和音乐的多个序列配对,为游戏中的每个地点创建独特的音景
无缝融合不同区域的音效
通过 "要求 "控制序列,使其具有互动性
即时修改序列,对游戏中的事件做出反应
在序列间同步播放,使它们在同一时间开始和结束,即使它们的持续时间不同
通过所有序列和条件的综合列表来控制环境音频设置
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