Description
The Animation Retargeting content in the preview video is the result of the Animation Retargeting test presentation, which is not included in the animation set.
The particle effects demonstrated in the video are included in the animation set and are solely used for showcasing motion paths; they have not been optimized. If you require effects, the Unreal Marketplace offers a wide range of high-quality effects, and Epic also provides numerous high-quality free effect assets.
The animation set includes 110 usable animations.
4 Idle : Idle and crouch, including crouch in and out animations.
4 Dodge: Ground 4-way dodge.
13 Jump: in place, double, forward, back,and super Jump available for sprinting.
4 Turn : Two-way 90-degree and 180-degree turning animations.
27 Move: includes walking, running, crouch walking, sprinting, and sprint in and out animations.
6 Block: Block in and out, countering, and being Breach, Idle and hit.
3 Buff:in,loop,and out.
2 Switch: Used for weapon deployment and retrieval state switch animations.
1 Dead
22 Hit: Includes standing hit, weakened state, knockdown, and grounded state animations, along with their respective recovery animations.
24 Attack: 3 ground combos, 1 sprint attack, and the remaining part for air attacks.
说明
预览视频中的动画重定向内容是动画重定向测试演示的结果,不包含在动画集中。
视频中演示的粒子特效包含在动画集中,仅用于展示运动路径;尚未对其进行优化。如果您需要特效,虚幻市场提供了大量高质量的特效,Epic 也提供了大量高质量的免费特效资产。
该动画集包含 110 个可用动画。
4 闲置:闲置和下蹲,包括下蹲进入和退出动画。
4 闪避 地面 4 向闪避。
13 跳:可用于冲刺的原地跳、双跳、前跳、后跳和超级跳。
4 转弯:双向 90 度和 180 度转弯动画。
27 移动:包括行走、奔跑、蹲下行走、冲刺和冲刺进退动画。
6 格挡 格挡进出、反击以及被突破、闲置和命中。
3 Buff:进入、循环和退出动画。
2 Switch:切换: 用于武器展开和收回状态的切换动画。
1 死亡
22 命中:包括站立命中、削弱状态、击倒和落地状态动画,以及各自的恢复动画。
24 攻击 3 次地面连击、1 次冲刺攻击,其余部分用于空中攻击。
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