Description
All assets you see in videos and screenshots are included in the project file! Please play the demo to see all awesome features in action!
Voyager is a Third Person Shooter RPG Template with 510+ Blueprints such as Advanced AI, Abilities, Enhanced Inputs, Cover System, Player Screen, Stats, Inventory, Loot, Interaction, Melee Weapons, Weapon Upgrades and also many masterpiece features.
VOYAGER TPS FEATURES
%100 Blueprint and well commented
Educational blueprint design with a lot of examples
Component-based design. You can use in-game components to any games you want.
Event-driven system to optimize logic. No need to make heavy casting operations between blueprints.
Gamepad Support Including Both Gameplay and User Interface
Cover System
Partitioned Save/Load System
Different enemy types: Trooper, Sniper, Boomer, Heavy Gunner
Melee system and melee enemies like gruntling, spiderling and spider boss!
Different weapons like Shotgun, Pistol, AssaultRifle, Heavy Machine Gun, Plasma Rifle, Rocket Launcher and Sniper Rifle, Electric Gun and Flame thrower
Vending Machine for the player to purchase weapons with in-game currency.
Actor flashing when taking damage with DamageFlashComp
DissolveComp to Material based dissolve in Characters
Improved damage text to show damage on actors.
Outline material to draw outlines around meshes like loots and character
Enemy AI with behaviour trees.
Loot component to spawn user-defined specific or random loots
Tagging system to define battle groups between NPCs.
Dynamic Hp Bar component to show hp with a lazy hp bar. Add to any actor to have a health bar in just a few clicks.
Multi-message feature to show multiple in-game messages efficiently.
Player Screen with four tabs: Character, Weapons, Armor, Abilities
Stat System with StatsComp
Primary and Secondary Weapon Slots
Wearable Items (Armor)
7 wearable armors each to ArmorTorso, ArmorHead, and ArmorLegs
Stats like XP, XP Bonus, Critical Hit Chance, Armor
InteractorComp to interact with various objects like chest, vending machine, NPCs
Footsteps with surface support
HitReactionComp to show reaction animation when the owner takes damage.
Ability System and abilities like Dash, Energy Barrier, Turret Companion, Healing Probe, Slam
EnergyComp to store and refill owner's energy for using abilities.
BloodSpillComp which has blood spilling logic when the owner is damaged.
Warrior type enemies (Human with melee weapons)
Companions like turrets and soldiers.
Weapon Upgrade System
Weapon Crosshair variety
Modular Character Setup
Please make a copy of your previous Voyager project before updating with new versions.
This project requires Common UI Plugin, Apex Destruction Plugin and Enhanced Input Plugin provided free of charge by Epic Games.
说明
您在视频和截图中看到的所有资产都包含在项目文件中!请试玩演示版,了解所有超棒功能的运行情况!
Voyager 是一款第三人称射击 RPG 模板,包含 510+ 个蓝图,如高级 AI、能力、增强输入、掩护系统、玩家屏幕、统计、库存、战利品、交互、近战武器、武器升级以及许多杰作功能。
航海王 TPS》的特点
100% 的蓝图和完善的注释
带有大量示例的教育性蓝图设计
基于组件的设计。你可以在任何游戏中使用游戏组件。
事件驱动系统可优化逻辑。无需在蓝图之间进行繁重的铸造操作。
支持游戏手柄,包括游戏玩法和用户界面
封面系统
分区保存/加载系统
不同的敌人类型: 士兵、狙击手、狙击手、重炮手
近战系统和近战敌人,如gruntling、spiderling 和 spider boss!
霰弹枪、手枪、突击步枪、重机枪、等离子步枪、火箭发射器和狙击步枪、电枪和火焰喷射器等不同武器
自动售货机,供玩家用游戏币购买武器。
使用 DamageFlashComp 在受到伤害时闪烁的演员
DissolveComp 可在角色中实现基于材料的溶解
改进了伤害文字,以显示演员受到的伤害。
在战利品和角色等网格周围绘制轮廓的轮廓材质
带有行为树的敌人 AI
战利品组件可生成用户定义的特定或随机战利品
标记系统可定义武器
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